
Immerse yourself in the reality show — "Breaking Show", where you engage in real-time battles with various intelligent machines using cybernetic enhancements and weapons. Whether for personal gain or lofty ideals. Fight! Until you reach the final victory on this Rogue-lite journey.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 54.8/day in the week to Jul 16 → 13.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Meta Ghost: Breaking Show is a 3D roguelite hack-and-slash action game. Built on the foundation of "cyberpunk" culture, the game provides a thrilling and fast-paced combat experience while telling a profound cyberpunk story.

Play as one “breaker” (or several) in Breaking Show, battling intelligent machines with cybernetic enhancements and state-of-the-art weapons provided by the organizers in the future city of "Aeropolis." With each defeat or victory, you will gradually uncover the secrets of "the soul" and the outcome it desires...

As a Breaking Show participant with your own personal channel, you must get used to fighting on live broadcasts. Not only do you need to defeat every mechanical opponent in front of you, but you also need to strive for visually stunning performances to please event sponsors and viewers eagerly anticipating your cool moves. Their likes and dislikes will either aid or hinder you on the field.
Supports friend online co-op mode. Up to 3 players online PvE co-op mode, to challenge and test your character’s strength to the limit.

Combining elements of "glitch art," "street art," "pop art," and other trendsetting styles creates a unique "cyber graffiti style" with a cutting-edge feel and visual impact.

Through the participant's lounge modification pod, you can enhance and modify your cybernetic enhancements and weapons, creating a dangerous and diverse fighting style. From event organizers to sponsors, you will have access to a vast array of freely combinable and customizable drivers to equip your cybernetic enhancements with special abilities, making you unbeatable on the field. The relics of other eliminated contestants left on the field will also be a major asset, allowing you to break through with their unfulfilled beliefs.

Breaking Show offers a range of combat styles to suit your preferences, whether you prefer hit-and-run tactics, head-on defense and counterattacks, or precise finesse. The Breakers in the lounge are a diverse group with unique fighting styles, providing a variety of experiences and event performances. Intelligent machines, poised to replace soldiers, agents, and bodyguards, are also preparing for the competition with flexible cooperation, adding to the already diverse lineup and ensuring that every contestant attempting to climb to the top will be successfully blocked.

As the venue for Breaking Show, the temporarily closed-off streets may appear normal, but be sure to watch every step you take, even on drainage grates or manhole covers - they could become deadly traps at any moment. Of course, this is only if you can keep your focus while taking down every mechanical opponent in front of you.

So, are you ready to make a name for yourself as a participant in the new season? After all, "the soul" is watching and eagerly anticipating your arrival.
Engagement
Reviews
Themes across 266 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩的非常爽的一款肉鸽,bd策略>手部乘区,手残乱按的只要技能搭配好了一样乱杀。很多传统肉鸽会有很多强度限制防止你太超标,但是这个游戏不会,你可以左脚踩右脚上天,很多技能的联动性也很巧妙,爽就完事。弊端就是太爽了容易降低游戏寿命,因为我玩到目前为止根本不知道怎么才能输,对于一个动作游戏来说子弹太难看清太难躲,主角又肉的逆天就弥补了这一点,对于爱挑战的玩家可能会过于轮椅,对于我这种纯看打击感和特效玩爽作的刚刚好
打击感很强,build很多样,剧情也很有意思,非常好玩的精品独游,可以疯狂杀时间
如果你觉得好玩,可能是没吃过好的,没有一个点能拿出来夸,手柄操作反人类,打击手感很差,画质感觉在玩手游
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, Japanese, Korean*languages with full audio support
Hours played at review time, across 266 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打击感不错,偶尔有小bug
Das Spiel macht richtig bock und laune es funzt auch gut mit dem Steamdeck
好玩
很有创意的构思。但是打击感是零,这种超科幻的题材各种武器要做出手感啊,去学学各类竞品,看看哈迪斯,各种武器都有不同的手感,你这不管玩那个角色,打个机器人像打空气一样,玩一会就瞌睡了,肉鸽部分,翻来覆去每把就那么几个公司的驱动,加上驱动,手感也是零,你那个飞轮,转的时候能不能有点切割的音效,那个射手射击时候能不能带点音效,大招激光射击时候能不能来点屏幕视觉震感,这都是打击感啊,结果所有角色就是只管左键按着,偶尔空格按下就是了,高兴了按下右键,打boss了按下大招,玩什么都是这幅德行,一点区别都没,看看别人哈迪斯2的各种武器你再玩玩你的各种武器,你的每种角色有区别吗,不说哈迪斯这种出2的好游戏,就咱们国产的灰烬之国,各个角色的差异度手感都比你强一万倍,你的各种build也是看着翻来覆去就那几个,boss每个也就三种攻击模式,和个2傻子一样,真的做成这种狗屎,我买了几万的游戏你是我第一个差评的游戏,太傻比例
조작감 개구린 스텔라소라. 이거 살바엔 스텔라 소라 하러 가십쇼 진짜 게임성 자체는 보장하는데 조작감이 진짜 너무너무 안좋습니다. 일단 이런 류 게임에서 캐릭터가 멈춘다음에 공격, 공격중 이동이 안되는거 태어나서 처음봄. 매 순간순간 조작이 원하는 대로 되지 않고 턱턱 막히는 느낌
对新手很友好的肉鸽,核心驱动很容易拿到,再发育发育就能割草了
美术风格统一讨喜,熟悉模式的话剧情一遍过,除了剧情流程短其他都尚可,大概十几个小时的乐趣后会进入疲软 剧情后解锁高阶的循环挑战,高级的装备加上数值更高的敌人,不知道是不是无限的,但是场内的战斗基本一样除了玩家自己的BD,从收集解锁内容的数值上看估计几十个小时打不住 这种爬塔玩法有些浪费素材和消磨游戏乐趣,追求强度只能用高等级义体,选择合适的技能 场内小游戏有趣但是类型太少,如果添加例如:敌人变质高伤害低血量或受普攻伤害多重击少等。使得玩家选择不同的玩法路线会更有趣一点 看起来义体等元素多元,实际上追求强度的设计导致了策略受限,后面设计玩家不断游戏只是为了刷高等级词条装备极大的消磨游戏乐趣 核心问题还是战斗千篇一律 [b] 基本流程 [/b] 剧情是闯关,拿高等级奖励后解锁下一关继续直到结束 爬塔模式解锁后还有其他模式 玩法靠局外加点和局内的基础驱动(技能)配合驱动组合(技能类型数量满足)拉高强度 局内技能无法升级依赖的是组合搭配左脚踩右脚的形式提高强度,再加上角色特色和义体加成
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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