
Trapped deep underground on a lost and forgotten island, David’s priority shifts from finding answers about the mystery surrounding him, to surviving the crisis he now finds himself trapped in. It’s now up to you to find an escape from the 157th meridian, but be warned, as escape may not be so easy
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Russian, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I like the point and click adventure game. I also like the text walkthrough instead of the video walkthrough. Thank you for writing the walkthrough !!! It explains more items.
很棒,解密不算难刚刚好。适合我这样不愿多动脑的
very funny!
Интересный сюжет, логические загадки, красивая картиночная игра без 2д и 3д, но с видео-эффектами. Как в старые 2000 года квесты.
Completed, had fun. Just needed a couple of magnifying glass hints, but otherwise nice puzzle difficulty in this chapter. Now on to Chapter 3!
Цікавий сюжет. Доволі простий квест. Буду грати в продовження.
Продолжаем приключение во второй главе. В принципе все то же самое что и в первой, но у нас появилось меню крафта, где мы можем совмещать предметы. В остальном все также, интересно и логично, приступаем к финальной главе, а эта часть пройдена!
Ei toimi enää Macin Tahoe 26.3.1:ssä.
玩过序章没多久就打折了,立马全收,看画面和操作方式像是手机移植,后两章的画质有明显提升。 很传统的线性解谜,地图很大,谜题很多质量也不错,线索有些分散,用笔记记录哪个地点有线索,哪个地点有谜题没解,比较有利于卡关时核对。因为是点击移动,不能调视角,反而不会有晕3D的问题。从序章到第3章完结,虽然只顾解谜,剧情没看仔细,但故事还是比较完整的。 不知是不是我电脑配置问题,偶尔有bug,过场动画会黑屏,按win键让游戏在非活动窗口才能正常播放,序章输坐标的部分需要调低分辨率才能输入,感谢B站攻略下的评论,不然直接卡在序章了orz
Hooked!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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