
An idle merge game for your fun and relaxation. Combine various monsters, buy upgrades, unlock powerful artifacts and try to complete the game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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I WANT to give this game some slack, but when it comes out in a broken state that this game is in, do mind you I have completed the game in about 10 hours, this game is NOT worth the money. You can't get boosts cause the game doesnt recognize that you have completed them, so you are stuck doing the game on level 1 instead of leveling up. Brokeen UI where other items overlap eachothere or disappear if you do something outside the norm, meaning bad design flaw, i mean all you get is one inventory menu. Can't Prestige past lvl 1. Less than 10 hours to complete everything. I expect to recieve my achievements that I earned without trying play this game ever again.
You know those mobile merge games. this is what i would a pc equivalent to that but with only an upfront cost instead of microtransactions/ads. its a concept i like and would really enjoy playing. sadly i cannot recommend buying this game in its current state. Ive managed to basically complete the game in ~7 hours, what u can actually actively play at least the only thing im missing is one upgrade which is called "Complete the game" but its so expensive its not reasonably doable i would have to leave the game open for ~7 years (because there is no progress when u close the game) to actually have enough currency to buy this upgrade and "Complete the game" and this is not the only broken thing in the game see the list below. Broken Stuff: -Complete the Game takes 7 years of idling -Relic Achievements don't register (i have all relics but not the achievement for it) -Sprites/Selection indicators sometimes just dont dissappear causing ghost textures that overlap the actual textures that your supposed to see. -No explanations, Nothing is explained to you, most things are logical as ive played things like this before but some things just require an explanation as theyre unique to the game like what does "Achievement Multipler" do as there is nothing i can find ingame about achievements and it providing any bonusses. "Online rank Multiplier" Does this give u more points on the leaderboard itself? how are the points on the leaderboard calculated? Even if everything was fixed i would still not recommend getting the game as this game is less then 10 hours of gameplay for $5 not on sale. I would need to see the game get an extension content wise as well as these bugs fixed before id personally recommend buying the game to anyone.
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Hours played at review time, across 30 reviews with recorded playtime.
Nie jest złe. Tylko nudne.
Would make a decent free clicker, but as is, has game breaking bugs involving the relic system. I've upgraded everything and completed all the top level merges, and I'm stuck waiting over 100 days of this game running to finish the final gold mission, with no way for me to get those final relics to speed it up. I don't think I'll be doing that. Neat idea and par execution, just needs polishing and refinement. Beginning progress is torturous as you have to just sit and right click for an hour, with no reason to merge or do anything, just click the same spot for an hour
Way too slow start and after getting all upgrades after around 8h of somewhat active play time, there's still the "game end donation" which is taking ages to complete. In about a minute of fully upgraded gold income I get around 0.001% progress for the game end donation so this will take around 70 days of just leaving the game open (there's no offline progress) without any active gameplay to get the last "upgrade".
For $5, and 2 days worth of gameplay seeing every merge, I'd say it's a "tolerable"-ish price. (Some minor spoiler alerts) It was fun unlocking each new fusion, which satisfies my desire for discovering and collecting shiny things. With 8 sections and 12 fusions each, that's almost 100 shinies to discover.... Now with that said, I do have critiques... The game start is painfully slow. There were a few times I wanted to rage-quit because you are stuck on 2 squares for what feels like an hour, and it feels like you are getting nowhere. So discovering new shinies is kept tantalizingly out of reach for a good portion of the first couple of hours or so. What is a poor impatient goblin brain to do? It does eventually speed up though. Glitches: Images do glitch out if you drag it to merge with a match and accidentally drop it too soon when an item/creature spawns into that box (leaving an image of the spawn stuck on the square). But, It does reset it when you activate a relic. Which comes to the next glitch... If you skip a relic because you don't feel like activating relics in chronological order and you want to skip ahead, you're not able to activate the last relics when you unlock the final merge of the remaining sections.
Waiting: The Game. It's extremely boring with obscenely hard achievements to pad out the time, prestige mechanic sucks.
undone, sell prices go down as you level the objects its got bugs not worth it
так,игра хорошая если вам нечего делать и чисто некуда тратить деньги,а так игра для конченых идиотов без личной жизни у которых тентакли в жопе
Merge Me! isn't really a proper game, it's just a lazy 2D browser/Flash-tier "number incrementer" game where the object of the game is to increase the in-game currency by clicking, and sometimes buying things that increase the rate at which your currency/score goes up. It's an incredibly shallow game loop, to the point you might as well just run a program that does "i=i+1; print i" and watch the numbers go up automatically, and just watch it. You'd get the exact same outcome. If this sounds completely mindless, you're not wrong. There's about 0.05% more depth to this than your average incrementer (and the Russian shovelware pusher behind this has pushed a lot of very average incrementers onto Steam... a deluge of clickers, almost all alike, polluting the store). You can "merge" the things you click on so they sell more. But they only sell for the product of the worth of their individial components, so this is just additional steps for the same outcome. What a pointless waste of time. It does serve to thwart some autoclickers. Which, by the way, is really just a demonstration of how bad these "games" are, if they're so bad the only pleasure comes from getting a bot to play the game for you, why are we bothering in the first place? Achievement hunting maybe? But you see, this game (and most clickers) are Profile Features Limited, so even if they have achievements, you can't showcase them and they don't contribute to your profile score. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game interface is mostly just text boxes/dialogs and features mostly static, barely animated 2D images, the kind of thing you expect to see in browser/HTML games from the 1990s. While that might be fine for the 1990s, gaming has evolved a lot since then, the ATI Rage became mainstream in 1996... it's 2024, and that kind of thing just won't fly anymore, it's just not visually up to scratch. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just point and click stuff like a browser/Flash game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. For gameplay purposes, because the user interface for this game is mostly just 2D static text/images... it might as well be a web page. It's functionally no different from a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers on PC. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 11 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Merge Me! has the laughable, eye-watering price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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