
Combine 100's of unique emoji based tokens in this roguelike merge-builder! Find ever more creative combinations of Tokens and Powers to fuse unique strategies and beat this ever more challenging twist on rogue-likes, puzzlers and arcadey games!
Modeled estimate, not a reported figure. How we estimate →
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About
Merge Maestro is a combo-driven puzzle-like rogue-like. Merge Emoji themed Tokens together to create more powerful Tokens to defeat waves of enemies. Craft your set with Hundreds of unique Tokens to create Thousands of powerful and wacky combinations. No two runs are ever the same in this bite sized rogue-like you can take with you anywhere!
Place Tokens on on the board and Merge tokens of the same type to make ones of a higher Level. Higher Level Tokens are Stronger!!
Choose a new Token to add to your set at the end of every wave. There are 100's of Tokens to discover each with unique effects!
Synergize your build to defeat the ever more challenging enemies that come each wave across multiple difficulties and challenges!
Gain crazy Powers throughout each run, each with game changing, potentially even game breaking effects.
350+ Unique Emoji based Tokens to be discovered with their own special effects
90+ Game-changing Powers to experiment with, each completely changing the mechanics of a run
12 themed packs of Tokens that get more complex and wacky
8 Difficulty modes that progressively force you to learn and adapt to ever more cunning enemies
20 Challenges that completely change the way the game is played
Construct a city to whittle down your enemies turn by turn
Become a chef and combine foods, fruit and drinks to turn your tokens super!
Destroy your own tokens and create a relentless resurrecting army of the dead
And much, much more!!!

Join the Discord channel for announcements and to give any feedback, suggestions or post any bugs!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Japanese*, Portuguese - Brazil*, Simplified Chinese*, Thai*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The emoji graphic feels lazy, and this feels more like a google-it-up type of game.
Simply put the most underrated roguelike deckbuilder on Steam. The game features a variety of depth and a plethora of mechanics but all are drip-fed to you so it never feels overwhelming. Difficulty is gradual and each one offers a fair challenge. Challenge runs offer interesting rules and restrictions and open up strategies not possible in the standard mode. The free demo offers a good 1-2 hours of content and the full game is well worth its $4 price tag.
遊戲有BUG,且運氣比重太大。 看了討論區早就有人討論成就太定太難也沒在改進,最高難度連三場獲勝看你花多久時間刷,更別說還要所有挑戰。 一個小品遊戲的成就全球達成率竟然才0.1%?? 1.BUG 2.RNG Game 3.If I have infinite time achievement is easy
Not for me.
Yes.
I'm merging it
I found this game randomly through a rogue like sale and I have to say I am very pleasently surprised. The game takes strong inspirations from super autopets and balatro in the best way possible. The game play loop is very interesting and complex, making it seem almost impossible to play optimally but in a way that makes you want to try to do so. If you like balatro, this game is able to scratch a similar itch with a great amount of content, the combinations seem endless and the challanges needed to unlock all emotions seem to go to a very high level of dificulty. Overall, I strongly recommend this game, its very fun and it feel like a crime that it is so unknown.
看到中文评价这么少,我斗胆评价一下:和幸运房东差别还是比较大的,更像一个rogue版2048,而且操作量很大,合成升阶需要玩家手动操作,绝不是房东那种每回合点一下就行的。棋子数量和流派不少但玩法偏八股,套在同一个模板下比较公式,且高难度有些怪物的buff很恶心,包括但不限于:每次最多只能受一点伤害的锁血,死亡时受伤溢出会召怪等。但总体来说通关并不难,可能我没玩到复杂的流派吧。 总的来说18块(打折11)还是可以试下的,这个游戏的玩法你要喜欢的话能玩很久(因为棋子比较多),不喜欢也可以试试玩法浅尝辄止
for 3 dollars this is a steal
lots of fun
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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