
Touch and create to solve puzzles. 3d creation puzzle side platformer.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
MEMORISE : CREATION is an extremely badly made puzzle platformer that relies on a poor quality Unity physics engine to engage the players with "puzzle" solving by knocking boxes and things around in the hopes it helps you get to the end zone in each poorly rendered, low poly puzzle level. The quality here is deplorably low. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon voxel "Minecraft"-like "art", making this look like a barely functional 3D game from the 1990s. A lot of amateur developers see Minecraft's success and assume it's because it looks bad, not because it had unique and appealing game mechanics, and they try to emulate the success without understanding it. It also happens to be easy, and doesn't need any proper talent in terms of game development/graphic artists etc. That's why reviewers are faced with so many of these terrible games with confrontingly bad graphics. Developers must learn that Minecraft succeeded despite the bad graphics, not because of them. Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music (it's classical music, it's really very nice, but doesn't belong with this garbage game at all), you'll need to alt+tab out and stop the music using the Windows sound mixer. This is obviously not okay and it's unclear why the developers chose not to include this basic feature. These technical defects push this game below acceptable standards for any modern PC game. MEMORISE : CREATION is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
6:00 minute speedrun
what a strange game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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