
Memento Medica is an RPG with roguelite elements where every second matters. As a travelling apothecary, gather ingredients and craft life-saving remedies to heal the afflicted in a desperate race against time.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Play as Beatrice Hearthorne, a lone apothecary travelling through a plague-stricken realm. Race against time to heal suffering townsfolk as you test your skills, manage your resources, and make impossible choices.
Time is Running Out. Explore procedurally generated environments to gather essential ingredients, craft life-saving remedies and cure the afflicted before time runs out. Balance your priorities carefully; every second spent is a moment someone grows weaker.
Active Crafting System. Master a variety of minigames to create your cures. Brew potions, weave bandages, prepare meals, and more to aid the afflicted. Your skill directly impacts remedy quality. Only the finest cures can save those succumbing to the most severe afflictions.
Roguelite Progression with RPG Depth. Select temporary blessings from the divine to aid your ventures. Each upgrade gives you an advantage in your race against the clock. Fail and lose your materials, but keep your experience and coin to permanently upgrade Beatrice's skills and equipment. Every run makes you stronger for the next.
Struggle against an ever encroaching plague. Follow Beatrice's journey as a lethal plague creeps into the kingdom of Aeldenfield and overturns her world.
Features:
Non-Combat Gameplay
Active Gathering
Dynamic Crafting Minigames
Upgradable Tools and Equipment
Blessing System
Procedurally Generated Environments
2.5D Art style
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
TLDR: interesting and immersive game, but slightly too difficult imo. I still recommend it and im looking forward to see where this game is going. after finishing the first chapter - this game is fun, smooth and interesting. the constant pressure to work fast, gathering, crafting and keeping constant watch on the status of the ailments makes the experience very immersive. you get better along with your character, remembering plants and recipes, you get familiar with the various ailments, and you start planning ahead for the next area before the current one is finished. i think the game is slightly too difficult at the start - but apparently this is intentional and part of the fun, as you need some time to remember some important info.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| I Am The Prosecutor: No Evidence? No Problem! | $309.6 | 50 | 76% | $0.49 |
| Bongo Quest | $315.6 | 51 | 45% | $0.49 |
| Glasses and Girls | $315.6 | 51 | 82% | $0.99 |
| Dances and Girls | $322 | 52 | 83% | $0.99 |
| Anime Sunset Ride | $334.4 | 54 | 67% | $0.49 |
| Cosmic Journey PC Live Wallpaper | $336.3 | 52 | 71% | $0.49 |