
Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. Maxing 20+ skills has never been more zen.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 16 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 14.6Kreviews | 90% | — | $3.2M |
| $9.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1003 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
my friend got me this game because I play runescape, i like it a lot
Infinite loading.
I've had this on in the background for months now and it's honestly just really fun to alt-tab into it, see how my skills are going, watch the number go up, pray to the RNG gods. Probably one of the most polished idle+incremental games I've played and would strongly recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1か月ほど無料で遊び続けて、夏の大型セールで本編+DLCを購入。 できることが増えて楽しすぎる! 続編も期待してます!!
un jeu extremement ennuyeux.....
이게임만 몇년을 하는데도 아직 이거 넘는 아이들러 게임이 없다... 역사상 고트 아이들러 게임 스팀시간기록은 낮아도 폰으로 한 시간 따지면 무지막지할듯
It's basically the cliche idle simulator with different things, Personally worth the £4.31
Great addition to RuneScape games, especially when u do skill such as Woodcutting, Mining. I can't wait for Melvor Idle 2!
把他當電子盆栽,設定好策略,時間到了來收成,然後在設定好下個策略,繼續收成,其實是挺開心的。
goog game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 1.8K | 72% | $39.99 | |
| $3.2M | 5.6K | 97% | $19.99 | |
| $3.2M | 29K | 95% | $4.99 | |
| $3.2M | 8.2K | 85% | $19.99 | |
| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 3.1K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6K | 112 | 66% | $3.99 | |
| $0 | 254 | 79% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | 89% | Free | |
| $35.5K | 273 | 78% | $4.99 |