
Megastore Simulator is a first-person management & tycoon game. Start small and grow into a massive two-floor megastore with forklifts, pallet jacks, and staff. Unlock and manage departments like Bakery, Clothing, Electronics, Sports, Music, Toys, Grocery, Seafood, and Vending Machines
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 5/day in the week after.
About
Start with $400; choose a department from clothing, toys, bakery, sports, grocery, music, buy your first shelves and products, open for business, and grow.
Monitor all departments, refill shortages fast, and don’t miss sales.
Each department comes with its own mechanics. In the bakery, order dough, purchase an oven, and bake your products.
Track shelves in real time, top up any missing items, and unload trucks quickly with a hand truck.
Expand your megastore in any direction by purchasing new sections.
Open the upper floor to offer more space to your customers. Place departments wherever you like and make sure everything stays accessible.
Hire cashiers, stockers, bakers, and more; manage shifts and performance.
A massive warehouse with 4 truck loading bays and access to both floors.
Buy warehouse equipment like a pallet robot, forklift, and pallet jack.
Manage the entire operation with stock control panels and warehouse displays.
Keep items like computers and cleaning supplies in the service room to keep your store organized!
Attract more customers to your megastore with ads and product promotions.
Bring your store to life with talking, reactive NPCs.
Boost satisfaction with a returns desk.
Buy recycling bins and turn empty boxes into cash.
Decorate your megastore the way you like with department-specific decorations and furniture: fitting rooms, various wall and floor customizations, a bakery tray rack, and much more.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 2Kreviews | 93% | — | $1.1M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 432 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un juego muy guay y engancha mi recomendacion si te lo pillas es empezar por algo sencillo que por algo dificil y que te cueste de recuperar y escalar.
Nice chill go at your own pace cozy game. One of my faves for when it's raining and I just want to game without needing to follow a story line or forced into doing quests.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Simplified Chinese*, Portuguese - Brazil*, Danish, Indonesian, Dutch, Finnish +13 more
Hours played at review time, across 435 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Better then supermarket simulator but supermarket simulator is good too i just prefer this game because it has much more options and can only be rivaled by supermarket simulator if you purchase all their dlc's but even then this game has a little bit more options.
amazing feel to run a market, much less have the look and interaction with it
Great game. Tip: Don't start a day unless you know you can finish it. You'll loose all the customers if you quit during the day
10/10
Better than Supermarket Simulator but with some flaws in several departments of the game similar to the ones in its predecessor.
I've been really enjoying MegaStore Simulator so far! The core idea is fantastic, and it's been a lot of fun to play. It has a lot of potential to become one of the best store simulation games out there. My biggest hope is that the developers continue supporting the game with frequent updates and new content. You can definitely tell there's a solid foundation here, and I'd love to see it grow over time. One suggestion I'd love to see is the addition of difficulty modes (Easy, Normal, and Hard). For example, in Hard mode you could have to pay rent based on the square footage of your store, making expansion a much more strategic decision. Another feature that could make the game even more realistic would be a geographic economy system. Product prices and customer purchasing behavior shouldn't be the same everywhere. A store located in a lower-income neighborhood would naturally have different pricing, demand, and profit margins than one in a wealthier area. Managing different markets would add a whole new layer of strategy and replayability. Overall, I'm really impressed with what I've played so far. I sincerely hope the developers continue dedicating their time, passion, and creativity to this project because I truly believe it has the potential to become an outstanding game. Thank you, and keep up the great work!
So fun, its a bit repetitive and I wish I could hire workers to stock up for me!
第15天以後動不動就當機,而且買了新商品還必須上架空間哪有那麼大
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.6K | 93% | $9.99 | |
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| $1.1M | 2.9K | 92% | $13.99 |