
Smash your way through endless waves of enemies and grow absurdly powerful! Grab loot, level up, unlock characters and upgrade to create unique and crazy builds as you fend off hordes of creatures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
HOW LONG CAN YOU SURVIVE?
Megabonk is a roguelike survival game where you must fight your way through hordes of enemies and bosses in randomly generated maps. Grab loot on the way, level up your character, upgrade your weapons and survive for as long as you can! How far can you make it?
UPGRADE & GET OVERPOWERED
Defeat enemies and pick up XP to level up! The more enemies you defeat, the more XP you get. Each upgrade offer is random and will vary in rarity, which makes each run unique!
UNLOCK CHARACTERS, WEAPONS & ITEMS
240 in-game quests
20 Characters with unique abilities
70+ unique items with different synergies
"after i started playing Megabonk my life fell apart. i lost my wife, house and dogs. good game, 10/10" - Monke

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2667 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun, easy and addicting. A worse vampire survivors but still amazing just wish the dev updated and or added to the game but been close to a year with nothing but silence so oh well.
Repetitive after a couple hours
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Aug 8 → 44.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +5 more
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game of the Year
slop
Dead game :( the dev dropped off the face of the earth and now there's no updates :*(
its awesome
The gameplay here is slop. That's expected of the genre. It's actually a lot less slop than your average vampire survivors type game, but it's still slop. The point of these games is to turn your brain off and enter a robotic state, akin to the states induced by slot machines. If you want that then this game will work well. I may have almost 40 hours in the game but I can't say I enjoyed most of that time. At best I was distracting myself from the horrors of reality.
Vinny Vinesauce put it best. "This game is digital crack." The developer knows exactly how to get the dopamine flowing and keep it going. Tons of stuff to unlock. Multiple ways to build a run with a bunch of different characters. The game seems well balanced enough that every character feels like a viable choice even if some can be more challenging to get the ball rolling and there are definetely certain characters that are easier to break. I always liked the idea of Vampire Survivors, but it always seemed too autopilot for me. Megabonk solves this issue very well. The 3d aspect means your ability to navigate, parkour, and avoid enemies has a huge influence on a run. Even if you get a slow start you can turn it around if you have the movement skills and luck to hold on long enough. It is a bit unoptimized if you start really cranking up some of the finer details but I'm running a 7 year old rig so not extremely surprising. I found a nice happy medium where I get zero slowdown or framedrops even when there is hundreds of items and enemies on screen. The game is so stylized that it doesn't effect the enjoyment at all to not run on maxed out settings. Running great on Linux Mint with a DS4 controller. No fiddling needed. Just installed and clicked play. The replayability is practically infinite if you enjoy the gameplay loop. Even once you have everything unlocked, there is still fun to be had. Trying to get a god run is a thrill of it's own. You can experiment with builds and it has plenty of built in challenges ranging from easy to "my monitor is in danger" challenging. There is also a leaderboard that resets at regular intervals (weekly I think) so even if you just bought the game, you have a chance to end up in the top 100 if you get lucky enough and have the right stuff unlocked after a wipe. There is also a decent amount of mods if you're into modding. Seriously, head my warning. If you have an addictive personality, you will almost certainly get hooked on this game for a while. I absolutely cannot recommend this game enough. Well worth the $10. Who needs to pay $70-$80 for the latest AAA slop full of microtransactions when you could Megabonk instead?
BONK
ebanaya narkota
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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