
Smash your way through endless waves of enemies and grow absurdly powerful! Grab loot, level up, unlock characters and upgrade to create unique and crazy builds as you fend off hordes of creatures!
Modeled estimate, not a reported figure. How we estimate →
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About
HOW LONG CAN YOU SURVIVE?
Megabonk is a roguelike survival game where you must fight your way through hordes of enemies and bosses in randomly generated maps. Grab loot on the way, level up your character, upgrade your weapons and survive for as long as you can! How far can you make it?
UPGRADE & GET OVERPOWERED
Defeat enemies and pick up XP to level up! The more enemies you defeat, the more XP you get. Each upgrade offer is random and will vary in rarity, which makes each run unique!
UNLOCK CHARACTERS, WEAPONS & ITEMS
240 in-game quests
20 Characters with unique abilities
70+ unique items with different synergies
"after i started playing Megabonk my life fell apart. i lost my wife, house and dogs. good game, 10/10" - Monke

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +5 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 647 reviews with recorded playtime.
Reviews
Themes across 645 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
забросил разраб игруньку че поделать
Веселий сурвайвал-лайк в 3D, але реіграбельності трохи не вистачає. Загалом 146 гривень по знижці окупає повністю, можна вбити більше 20 годин до поки надоїсть
This is a game that looked at other games, learned nothing from them, and then tried smacking them together. It's genuinely RNG as to whether or not you get an enjoyable build; synergies do not even slightly matter. There aren't evolutions to the items you get, there is no strategy. Stack Luck and XP tomes, pretend you are having fun, and ignore 80% of the actual items in the game with the hope that you win the Legendary lottery or get enough scaling. Just buy Vampire Survivors or Halls of Torment; those are actually fun and understand the genre.
разработчик сын шахтера, судя по всему словил фпв друна, иначе как объяснить игнор комьюнити пол года
frustrating and I cant stop playing
at first i was skeptical about it because i had seen gameplay of megabonk previously and i thought it was just a risk of rain 2 copy but after really playing it i can see its alot more different and still good! danidev pls come back
abysmal if you look beyond the demo and the first level, wise to reveal how slow and unfun the progression is and how shallow the build variety is after the refund window is closed! wanna go for this build that sounds good on paper? sucks, get ♥♥♥♥♥♥, the balancing mastermind didn't think so, go play meta if you want quest completion or any meaningful progress in meta currency farming. this ain't vampire survivors, here your gameplay loop is dependant on whether or not you find enough ♥♥♥♥♥♥ meta stat boosts, rather than actually cooking up a cool synergizing build with a bunch of evolved or modified weapons. gotta be the most boring survivors-like imaginable in terms of game design depth, disguised as a new cool-looking 3d trailblazer, with the unlocks being so unexciting and tedious to unlock that I cba anymore. dumbest 6.50 waste imaginable, deserved, I'm a ♥♥♥♥♥♥♥ dumbass!
สนุก เพลิดเพลิน
La dopamine est un neurotransmetteur, une molécule biochimique qui permet la communication au sein du système nerveux, et l'un des neurotransmetteurs qui influent directement sur le comportement. La dopamine renforce les actions habituellement bénéfiques telles que JOUER A MEGABONK!!!!!!!!!!!!!! IOPFGZEJIOPGZERQJHUIOPGZERHSUIOPGPHZERSIPU
yes
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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