
The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.56/day in the week to Aug 4 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 16Kreviews | 85% | — | $14.2M |
| $29.99 | 5Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1023 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
With the Yet another mech lab mod this game becomes legendary. Without its just good ole fashioned 30th century fun. The sound design, the visual effects, the crunch of metal, all of it is peak. BANG BANG BOOMBAGA Id play this for another 69 hours easily. 9/10
Battletech is a goated Franchise and Mechwarrior is a great spin to the game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Japanese, Spanish - Latin America*languages with full audio support
| $11.99−60% |
| 2.1Kratings |
| 88% |
| — |
| not modelled |
| $11.99−60% | 474ratings | 82% | #243 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
all that you want in mechwarrior
Crushing people with giant war machines for money :D
525 hrs sandbox mech content. Infinitely replayable.
Spectacular multiplayer. Buy it at any time
Лучший экшен для мех сеттинга
big stompy mechs go boom
Absolutely one of the best games I've played in a long time. Combine hell divers style world mission lists with looting and team play with economy all wrapped into a mech combat game. Perfect, its absolutely perfect.
This game hits home well for co-op play. Sometimes the AI can get a little predictable, but other times it can be unusually more difficult in some stages. If with friends, all you need is a bevy of extra pilots and mechs. The Campaign is solid. Most people suggest to use its jumpstart and ignore Career, but you can go either way. It's under 20 missions long across 15 reputation levels, but has good stops and visits. If you're a tabletop fan, fair warning, the Leopard becomes a Leopard of Holding. I have nearly 50 mechs in mine. (Yes, the tabletop is rated for far less.) I also don't mind the variety. Tip to developers: there's no reason the unit couldn't steal a derelict Union dropship and probably circumnavigate this problem. You already have the assets for it landing and its weapons. There is a difficulty spike in the Clans DLC (Shadow of Kerensky and Chaos Reigns). They hit as hard as expected, and you'll probably find it to be a sharp increase in challenge. If they do an 8th DLC I'd love to see the Jihad with Word of Blake involved (Could do Wars of Reaving, but it's Clan-only space, and deep at that.), the re-introduction of LAMs, and maybe even Clan protomechs as a foe. LAMs would need coding into handling aircraft mechanics, but this might enhance the co-op experience and let players start having additional units in their co-op teams. One could also include aerospace fighters or omnifighters and allow players to be recon for the lance. However, great game, plays well and easy drop-in and drop-out co-op play, the game universe is researched well and we have been thoroughly enjoying it!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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