
The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.56/day in the week to Aug 4 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 16Kreviews | 85% | — | $14.2M |
| $29.99 | 5Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1018 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love the game but you guys NEED to optimize it. Also this and all the DLC should not be over 100$ for a game made in 2021 if your gonna ask for AAAA price run like it. UE can run smooth I know this should not be THIS taxing.
This game is great fun to play with your friends. The crossplay is good, and the missions are fun. DLC is basically necessary to gt the most out of your experience, and mods fix most of the other problems. H O W E V E R - The game is so horribly optimized that it wants nearly one-hundred gigabytes to install a basic language update. If you play for too long or get too many things, the save will corrupt in co-op. There are half a million bugs, ranging from enemies literally spawning on top of you, to the co-op menus becoming unusable. Nobody seems to know how to actually fix any of these issues, and the devs don't seem to care. The best aspect of this game is multiplayer, and it is the most impacted by these bugs. It becomes genuinely unplayable, mods or not, just from playing the game. It has so much promise, and I want to play more, but the game will literally just randomly prevent players from joining. Validating files doesn't fix it. Rebooting doesn't fix it. The only alternative is to basically start from scratch, right when you reach the meat of the game. Don't buy. Don't play. Make the devs fix the game first.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Japanese, Spanish - Latin America*languages with full audio support
| $11.99−60% |
| 2.1Kratings |
| 88% |
| — |
| not modelled |
| $11.99−60% | 474ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game but the more DLC you get the better it gets, the DLC vastly improves the core experience. I would recommend buying it immediately if it is on sale and you have it wishlisted.
Genial para jugar solo
Sure it looks like an OK game but if your NPC team mates can't walk over some rocks in a f&cking mech and gets hung up, unable to continue thru the mission forcing you to do it solo which is much harder then the whole idea of the game is f*cking useless
One of the best Battle Tech simulations every created with an incredible amount of replay-ability. I have several hundred hours in the game and 4-5 playthroughs.
I love driving my assault mech through capellan orphanages.
Need more time still learning.
I cannot reccomend this game enough. I think it is healing me via PPC kills and Locust-strafing bigger mechs to death. It is one hell of a stomping, thunderously good ride.
Great game with amazing support. Coop is the way to play.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $1.5M | 1.3K | 86% | $29.99 | |
| $447.1K | 829 | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 34.5K | 97% | $13.99 | |
| $14.2M | 126.4K | 83% | $7.99 | |
| $14.2M | 25.8K | 93% | $29.99 | |
| $14.2M | 154K | 84% | $6.99 | |
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.3M | 21.4K | 84% | $39.99 |