
The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.56/day in the week to Aug 4 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 16Kreviews | 85% | — | $14.2M |
| $29.99 | 5Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1013 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 исчезающих стен из 10 Ребят, серьезно??? Пропадающие текстуры? В 2026 году??? У четвертой части выигрывает лишь появлением глобальной карты и ко-оп. Да и боты с тех времен не особо поумнели, по прежнему теряются и застревают в трех соснах :(
Mech Simulator 2026
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Japanese, Spanish - Latin America*languages with full audio support
| $11.99−60% |
| 2.1Kratings |
| 88% |
| — |
| not modelled |
| $11.99−60% | 474ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Интерфейс ужасен, озвучка и сюжет довольно убогие. Для новичка сложновато понять что происходит. И статтеры, игра постоянно статтерит на топовом железе
This game is great but it has a fatal flaw. The rags to rishes climb is fun and rewarding, the game really lends itself to long campaigns and careers. Unfortunatly when it crashes it likes to destory all copies of the save files and completely wipe your game. IDk man, i was loving it but I dont want to start another grind to lose the whole thing again, In the forums you can find lots of posts of poeple after their 2nd or 3rd lost files. Bittersweet game.
Haven't been addicted to a game like this in quite a while.
Эти мехи просто имба
Some missions require you to stomp around(destroy) a base. The GFX would glitch, causing buildings to disappear, making the mission even more difficult as I'm starting to get attacked by 8 mechs flying towards me. Most maps are fairly large, which means using heavier mechs makes missions take forever to complete. Choosing Medium or Light mechs made the game more fun during my sessions. The game tries to keep you poor. Repairs are costly and take a lot time to fix. Which then means you end up paying the monthly fees more often before you can get to your next mission. The mechs you can buy are usually parts, or damaged frames. Either way you're going to have to spend quite a bit of money to build what you want. Sometimes you'll find a mech that's fully built and undamaged but expect to pay a lot. Trying to buy new weapons or equipment is also tedious as most planets only carry a handful of items. Sourcing ammo was somewhat uncommon too. --- Overall, the game feels slow, boring, and the money systems are always against you. It feels like they want you to scrape everything from the battlefields but doing so means you don't make enough money for the monthly fees. All of that said. I think the Steam Workshop is a must in order to have any fun with the game. YAML mod to be exact. Also there are some game asset optimization mods that fixed the GFX glitches I was having. All of this reminds me of the Battletech videogame in some ways.. slow space travel, money issues, and the lame Weapon Hardpoint system. The only saving grave here is that at least with MW5, Workshop/mods can fix most of those things.
Игра хорошая, моя команда калекторов все деньги винрнули.
difficulty is insane, even on "easy". game forces you into playing it's way, and if you don't, you lose every time. customization is insanely limited and restricted. just go play armored core if you are craving mech combat. way better use of your time & money
This game has sent me down a rabbit hole, I now play Batletech tabletop and own over 50 little plastic robots help me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| — | 0 | — | — | |
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| $14.2M | 86.3K | 71% | $10.49 |