
MechRunner is an endless action game that casts you as a powerful mech in stunning cinematic battles against a relentless robotic army.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
特性の異なる、タンクと二足ロボの2形態を切り替えつつ、延々と走りづつけるゲーム。 ロボットと変形機構がカッコいい! ビームをブレードで打ち返し、タイミングよくフィニッシュムーブを決めるのが楽しい。 ただ、たまにブレードが使えなくなるバグが発生するのは、攻略上致命的。 加えて、フィニッシュムーブの演出中に障害物に当たってダメージを受けるのと、ボス登場演出中も攻撃を受けるのは不愉快。
Has a very steep learning curve. Be sure to check out the controls in the menu first. Very fast. Very fun.
Good concept, good presentation, bad implementation. Mechrunner is a rail-shooter/runner game that entails driving a robot/tank transformer through various locations while shooting at various stuff. When you have a game built around a fast paced gameplay, such in the runner genre, you expect controls to be simple and/or flow easily. The controls in this are a mess. While you can rebind then, it doesn't solve the underlying issue of them just being awkward. Such as, having to constantly mash the shooting buttons to fire, you can't just hold down the trigger, because that gives you a charged shot that isn't nearly as effective as just rapid firing. Which, the rapid firing then results in not being able to play longer than a few minutes because you're just going to cramp your fingers by repeatedly trying to shoot while also moving at high speed trying to dodge stuff. Map designs are mostly decent to look at and decently well designed, except that the hit boxes on mech when trying to dodge around objects seem massive, because while the sprite may appear to not be in the way, you end up hitting it anyway. Never mind that you'll have a literal wall fall across the entire roadway leaving you no choice but to take damage since you can't jump over, only dodge left/right. Plus, you have items and enemies, literally spawning inside/on-top-of obstacles with no way to reach them. Which, in the case of an enemy, if they're in it, they can't move and you can't hit them. And since it's a rail shooter, you can't progress until it dies, which can ruin an otherwise great run because it leaves you no choice but to quit the session or hope 1 of the enemy shots can hit you so you can die and keep whatever you earned on that run. To add to that, it's not well optimized for PC, or multiple screens for that matter. If you're using a keyboard and mouse, the mouse is not locked to the app even in full screen, so, namely in robot mode, you end up moving off screen and randomly clicking other things because you're still trying to shoot at the same time. And if you happen to want to use a gamepad, the game will still only present the controls to you for the keyboard leaving you to manually keep looking up the controls to figure out what they are. There are also a number of different weapons you can equip which you can individually upgrade, but the different weapons are more just replacements rather than alternatives and the individual upgrades barely make a difference, so you end up only just saving up to buy the highest end weapon for each slot and then just individually upgrade those, which take forever because they're also level locked as well as cash locked. Achievements are straight up broken. They will work for the 'medals' in-game, but Steam Achievements will not unlock as it seems they were never properly implemented when released, so expect to see a big fat 0% next to the game no matter how much you play it. With all this said, while the game looks cool, there are just too many problems to give it a positive recommendation. Considering the developer barely scraped by on the game's kickstarter with multiple delays and cancellations on certain promises, it's not surprising that this turned out as bad as it did.
[h1] Seems to be good idea with bad execution. [/h1]
Controls are wonky, gameplay is confusing and aggravating, feels like a freemium game except I don't see any way to buy the currency with dollars.
Выглядит круто, робот-трансформер, да. Но геймплей отвратителен, тут достаточно уклоняться от обломков и долбить по кнопкам стрельбы, даже не глядя на противников. Всё, больше абсолютно ничего в игре делать не надо. Противники угрозы не представляют, разве что для танков нужно превратиться в робота и отразить мечом выстрел. Возможно дальше будет лучше, но первый босс-поезд победился тупо спамом и не хочу тратить часы, чтобы открывать следующие локации. Причем спам был очень дурацкий, после отстрела одной вагона начинался ролик и во время этого ролика я продолжал стрелять и когда ролик заканчивался тут же начинался ролик про взрыв следующего вагона и так пока вагоны не кончились. Гриндан выглядит как в худших традициях раннеров - очков дают мало, апгрейды не дают ничего, кроме смены моделек. Для того чтобы открывать сюжетные ролики (в которых ничего не происходит) или локации - нужно растить уровень и копить очки. Из раннеров в стиме могу порекомендовать бесплатный Running Shadow, например, в нем разные локации, трюки и игры со сменой перспективы, сайдквесты. В этой игре нет абсолютно ничего. Хотя моделлеры постарались, но игровым процессом тут и не пахнет. P.S. Да, и ачивки тут не работают. Причем даже внутриигровые, у меня открыты несколько медалей, я их вижу, но сама игра утверждает что медалей ноль. P.P.S. Там кто-то выше пишет, мол, за такую цену норм. Лично я часы своей жизни ценю гораздо больше, даже стань эта игра бесплатной, фана в ней не появится.
Great game!
Oyunda şekil değiştirebilen, tank ve robot olarak kullanılabilen bir mech i yönetiyorsunuz. Tabii akla ilk Transformers geliyor. Tanktayken makineli tüfek ve roket gibi silahları, robotken de kılıçları kullanıyoruz. Oyunda puan topladıkça bu silahlar geliştirilebiliyor, aynı zamanda puanlarla yeni skinler ve haritalar açılabiliyor. Grafikler detaylı bakılmadığı müddetçe yeterli, hoş gözüküyor. Hızlı bir yapısı ve basit kontrolleri var, direkt aksiyona dalıyorsunuz ve alışma süreci geçirmiyorsunuz. Buna rağmen aynı ateş sesleri bir süre sonra kulak ağrıtabiliyor. Ayrıca tek bir oyun modu var ve bu da büyük bir eksi. Potansiyeli olan bir yapım olmasına rağmen, çeşitlilik koymamışlar. Devamlı aynı şeyler yapılıyor ve multiplayer modu da yok. Dolayısıyla uzun ömürlü olmayacaktır. Her şeye rağmen, uygun fiyatıyla tavsiye edebileceğim, güzel bağımsız bir yapım.
Ачивки не работают, прогресс игры сбросился после выхода из программы, иногда зависает на убитом мобе и нужно перезапускать.
[h2] Tedious, Uninspired, Repetitive and Dull [/h2] I'd have thought a mecha game would be harder for me to despise this much but [i]nope[/i], in that at least MechRunner is an inspiration. An endless runner game with only a single map combined with a horrendously grindy progression system and almost non-existent melee combat (seriously, what was even the point of including it?) makes this a most definitive de-rec from me. And just in case you are thinking about sticking with it, hoping it gets good after a few upgrades (weapons/map areas) well, trust me - it doesn't. Please, [b][i]please[/i][/b] don't play this. For your sake... and mine. P.S. Also, may I ask for a refund of my 4 hours?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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