
Become a Mech Mechanic to deconstruct, rebuild, paint and fix gigantic iron machines. You live in an age of enormous machines and you better get ready to get your hands dirty!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, German, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Russian, Turkish*languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра предлагает интересный опыт работы с огромными мехами. В игре можно поработать с уникальными машинами будущего, а также попробовать себя в удалении ржавчины с помощью лазерного луча и в ремонте деталей на футуристической сварочной станции. Приятным бонусом является возможность изменять внешний вид машин. Хорошая демо-версия для знакомства с полной игрой
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My PC ran Cyberpunk on day 1 without any stuttering... there's absolutely no reason that a game like this should be freezing and stuttering like it was. This game DESPERATELY needs optimization
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Devasa demir makinelerin yapısını bozmak, yeniden inşa etmek, boyamak ve onarmak için Makine Tamircisi olun. Muazzam makinelerin olduğu bir çağda yaşıyorsunuz ve ellerinizi kirletmeye hazır olsanız iyi olur!
its fun
Great work but tedious work, was not fun for me, but for mechanic lovers thumbs up.
to lagy
Difficulty / Tutorial / Niche market The base gameplay is everything but intuitive at first. Just figuring out what to do and finishing a mech in less than 10 minutes is a feat. My first took me 51 minutes. But in a way, that, on its own, kind of makes you proud to figured out... It's a game made by nerds for dweebs... and boy it shows in a...half positive way. lol The other half is because of the android's pervert like sounding voice and desperately-dweeb jokes. Character / "android" If there is going to be an android with a snarky personality, let us customize it because it's jokes... that's not nerdy, that's not geek, that's dweeb. Sorry I can't bear them. I tried. I can't. Especiallty the voice... Also give me upgrades for the android. i'm being serious, it's not possible... Let me repaint it, it looks like it came from a dumpster, And let me change it's voice! it soonds like a perv teenager, it doesn't feel like a droid at all lol. Why not just give it's own personality, make it a real character with a backstory, make it comment on what he thinks of the backstory or the state of mech we're currently repairing, what he thinks of how much money we have, what he thinks of our new station, and what he thinks about our sole company for so long? Sound much more fun. Code Anyway. I came for the software. I've powered though all the simulated screwing and weilding and hammering, etc. just to be able to reach elctronics and code. I haven't unlocked that station yet though... I really really hope there will be code! Just let me inside the brain of a Jaeger, dannit! 😁 Unverse and tech The mechs look... well, not the most posh or refiend let's say. A light female touch on their graphic designs could have gone leagues, easily. It wouldn't be a luxury. The universe as a whole is a bit... incoherent? Some tech is anachronical with other tech... Flying cars and spaceships, a super scanner, but just a basic slow screwdriver that can't be upgraded? lol Give me a sonic scewdriver upgrade! Give us a tech that actually cries sci fi! Conclusion Overall, the features I saw in this prologue are great [b]for a game of very low price[/b]. (Except the droid's voice, that's very...makes the game feel like something made by a teen virgin. Sorry th'at how it is.) However, I can't imagine myself playing a full game with these repetitive dynamics, even if the upgrades progress is nice, that along wont last for long. Unless there is code, it is very enjoyable and the mech have personality quircks. My advice : make them unique. Instead of dozens of random mechs we don't care about, just seven that return to repairs, each with a history. And let us talk with their pilots: either let us talk with them as characters, or witj their pilots. Even if it's one line or two. Even if you use AI to generate these lines. It's ok, the public of this game is a nich already, and one very unlikely to have radical AI haters: - Just make sure to mention it clearly in the description. - And don't make the line random: one per mech, depending on the tasks required on the mech. Doesn't that sound more interesting?
The sound is weird, the mechs are both too complicated and too simple, and theres too much busywork in order to any one simple thing.
Очень плохая игра. Я все уже понажимал но ничего не работает. Игру не рекомендую.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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