
"Thermodynamic" puzzle where Maxwell's demon does work of block-pushing. Deal those hot blocks with cold blocks so that the demon doesn't get burnt.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese, Korean
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
咋一看人畜无害,实际上巨难,有好多实在不行了,只能去找攻略,然后作者更新了,攻略都不到_(:3」∠)_。整个游戏充满了设计感,每一关都严丝合缝的,需要充分理解机制。绝赞
无法想象这个世界上会有机制挖掘如此细致精巧的类推箱,致敬推箱界传奇神作麦妖,敲碗等tiling town。
The puzzles are well-designed, but the game seriously needs key remapping and controller support.
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Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
解谜游戏神作,截至2026年心中排名第一,和好兄弟投屏讨论一起玩了110小时。 难度 6/5 机制 5/5 推荐 6/5
序盤から歯応えのある難易度で、ヒントやプレイ動画に頼りまくっても通常ステージクリアまで90時間ほどかかりました。これだけやってもまだ半分以上ステージが残っているらしく、異常なくらい量が多いです…… コントロール対応しておらずキーボードのみでしか操作できないのは少し残念でした。
I found this to be one of the hardest puzzle games i've played. Take that however you want.
抽象程度极高,不建议作为入门作品,对建立逻辑和视觉符号之间关联感兴趣可以入手
Insanely difficult Sokoban-like, one of the hardest games I've ever played. I didn't finish it, and I think I didn't even get halfway in. So, be warned about that. But if you're okay with the difficulty, this game is impressive. The levels are tightly designed, with a ton of aha moments. The main levels come with hints that let you discover the same aha in an easier setting. The mechanics are incredibly deep -- although they might be [i]too[/i] deep, I'm still struggling to understand pistons. If you like meta mechanics, the overworld already has puzzles you need to solve in order to progress to unlock later levels, including to access the optional tough levels. The game itself is very nice. The graphics are very simple and crisp, nothing that needs high quality 3D processing. There are plenty of QoL features, like accessing a level you've visited before, which is a blessing for the optional levels. Some QoL features can be unlocked later, which you might want to understand the game better. All that really helps when the levels are incredibly hard, so you can focus on the puzzle rather than fighting the game's controls.
面白い! 難易度はBABA is youクラスの難しめレベルで、かなりやりごたえがある。 メカニズムはシンプルながらも組み合わさった挙動を完全に理解するのは難しく、問題によっては2日以上かけて1問解くこともしばしば。 ゲーム内のヒントは同じギミックを使う別のパズルが用意されてい形式で、このヒントのバランスがまた絶妙でギミックによってはヒントの方が難しくて解けずに、先に本編を解いてしまうなんてこともあったりする。 答えがそのまま置かれているわけではないのでヒントを見るのにあまり抵抗はでなかった。 グラフィックはシンプルで見やすくて思考以外の部分では疲れにくいので、ぜひ気軽にトライしてみてほしい。
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Where this game's players are, estimated from review languages.
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