
Alchemy with patients' lives and health insurance! A quack doctor simulation game. DON'T imitate any of this!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If this was an accurate representation of healthcare, I wouldn't be scared of hospitals. No idea why I found this game so addicting, but it has an interesting premise with a fun execution! The game mechanics aren't complex even for my braindead self and I loved the silly writing. While the characters and story are only vaguely described, I found it entertaining to follow the plot and just enjoy the absurdity. Additionally I really like the soundtrack and artstyle. Overall this game feels kind of rough and perhaps too simplistic in some aspects, for example the story and gameplay could've been more fleshed out, considering the price, however personally I enjoyed it a lot!
作为医生,好喜欢玩这个游戏,就是流程短了些,要是有存档继承,多周目玩起来更爽
GET不到有趣在哪,只看见一个颠佬和颠婆在诊所里不知所谓
特么的笑死了,,,,,,,,,好玩好玩,杀杀杀
没玩过这部作品的人人生是完整的,玩过了生命就充满了残缺
所有临床被压榨的年轻医生的心理治愈大作,难度较低,容易上手,下夜班后可以一口气通关,讽刺拉满,爽到飞天,喜欢夸张日游立绘的(逆转、弹丸)类型的可以一试
概念很kuso很感兴趣,玩了以后确实也是如商店介绍一样说的恐怖笨蛋游戏。有些剧情还挺好笑的。 不推荐的原因是交互太别扭了,rm这个引擎限制是真的有点大。游戏里的交互完全是点界面,界面还都是rm默认的各种界面布局没有好好重新设计过。于是虽然看说明能理解一天有多个时间段,某些时间段可以经营,某些时间段可以出去进行经营准备和角色强化。但是因为这个UI,我经常迷失在按钮里搞不清此时应该点什么,现在到底是什么时间段我能做什么……实在是太别扭了! 任务界面也很隐蔽,明明有些任务还有时间限制,挺重要的来着……
此游戏治病只是让患者睡着,你说有血?不不不那只是颜料。
看起来像黄油,但其实是纯血整蛊游戏,而且制作很穷酸,所以不要抱有什么多余的期待。 玩法就是套了个皮的粗糙回合制rpg,刚开始还好,稍微玩一会摸清了机制之后,毫无疑问会昏昏欲睡。 整的活只能说马马虎虎,日本人真的超爱讨论老龄化问题,再幽默的梗看多了也有点乏味。 作为医护人员最重要的品质?那当然是游☆泳☆啊☆
goated with the sauce
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Unholy | $103.4K | 127 | 57% | $29.99 |
| TRI: Of Friendship and Madness | $103.4K | 364 | 84% | $14.99 |
| Heart's Medicine - Doctor's Oath | $103.4K | 196 | 64% | $19.99 |
| Drago Noka | $103.4K | 177 | 82% | $19.99 |
| Homestead Arcana | $103.4K | 177 | 62% | $19.99 |
| Close Combat: The Longest Day | $103.5K | 98 | 82% | $39.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Stardew Valley | $243.2M | 1M | 98% | $14.99 |
| Project Zomboid | $239.1M | 460.8K | 94% | $19.99 |
| Don't Starve Together | $130.6M | 373.1K | 95% | $14.99 |
| Mount & Blade: Warband | $101.9M | 171.6K | 98% | $19.99 |