
Delve into an original adventure and defy the forces of evil in strategic, action-packed battles. Summon and control large armies of up to 100 Guardians thanks to intuitive and innovative gameplay and make quick tactical decisions to prevail.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
A bit of sacrifice, a little bit of galaxy run turret functuality, A ♥♥♥♥ TON OF puzzle solving that are meh, secrets, LOAD of secrets, and ofcourse tons of bossfights. Well paced, story is is, exist. Voice acting great, animation fantastic. Its a few hours of fun for cheap.
Grafikleri boş. Konusuda boş. Bunaltıcı ilk jenerik videosu.
Простой и понятный сюжет, прикольные головоломки, вспомнился Overlord. Возможность играть как через ГГ, так и через толпу стражей. Интересные, но сложные боссы. Прошел на среднем уровне, почти все закрыл
імбуля
The game is fun and overall worth it, but there's currently a bug that makes the game crash at mission 5
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Хорошо
Masters of Anima is an action-strategy adventure developed by Passtech Games and published by Focus Entertainment. Set in the magical kingdom of Spark, the game follows Otto, a young apprentice whose dream of becoming a true Master of Anima is abruptly interrupted when the villainous Zahr kidnaps his beloved Ana and unleashes an army of destructive Golems. While the narrative begins with a familiar fantasy premise, the game quickly distinguishes itself through its creative blend of real-time action and tactical unit management. Instead of relying solely on direct combat, players must learn to command magical Guardians, creating a refreshing gameplay experience that stands apart from more traditional action RPGs. The game's greatest strength lies in its unique combat system. Otto fights alongside an ever-growing army of summoned Guardians rather than facing enemies alone. As players advance, they gain access to different Guardian classes, each specializing in specific combat roles such as offense, defense, ranged attacks, or support. Managing dozens of summoned allies while simultaneously controlling Otto demands constant attention and quick decision-making. Battles often become dynamic tactical puzzles where positioning, timing, and efficient use of abilities matter just as much as raw power. The ability to command up to one hundred Guardians at once creates an impressive sense of scale, making every major encounter feel like a true magical war rather than a simple hack-and-slash battle. Progression remains rewarding throughout the adventure thanks to a steady stream of new abilities, Guardian upgrades, and strategic options. Otto's magical skills expand alongside the growing capabilities of his summoned forces, allowing players to experiment with different combinations and approaches. The game gradually introduces fresh mechanics without overwhelming newcomers, making its learning curve approachable while still providing meaningful depth. Exploration also benefits from the Guardian system, as many abilities are used outside of combat to overcome environmental obstacles, uncover hidden paths, and access optional secrets scattered throughout Spark. This balance between combat and exploration keeps the overall pacing enjoyable from beginning to end. Boss encounters serve as some of the game's strongest moments. Massive Golems and other formidable enemies require far more than simple attacks, encouraging players to coordinate their Guardians carefully while avoiding dangerous attacks themselves. These battles successfully combine strategic planning with fast-paced action, resulting in encounters that remain exciting and satisfying to overcome. Although the battlefield can occasionally become crowded due to the sheer number of units and visual effects, the controls generally remain responsive enough to keep the action manageable. The interface does a respectable job of helping players command large groups without becoming unnecessarily complicated. Visually, Masters of Anima embraces a colorful fantasy style that complements its adventurous atmosphere. Spark is filled with lush environments, mystical ruins, charming villages, and magical landscapes that feel vibrant without sacrificing gameplay clarity. Character models and spell effects are expressive, while the impressive number of Guardians on screen rarely diminishes the game's visual appeal. The soundtrack reinforces the adventure with energetic orchestral themes during battles and calmer melodies while exploring, helping establish a consistent sense of wonder throughout Otto's journey. Although the story follows many familiar fantasy conventions, it succeeds by keeping the focus on Otto's personal growth and determination to save Ana. The supporting cast adds personality to the adventure, while the villain provides enough motivation to keep the journey engaging even if the plot rarely delivers major surprises. The emphasis remains firmly on gameplay, allowing the narrative to support rather than overshadow the strategic mechanics that define the experience. Masters of Anima succeeds because it confidently combines two genres that are rarely blended this effectively. Its real-time strategy elements complement its action-oriented gameplay instead of competing with it, creating a distinctive adventure that rewards both tactical thinking and fast reflexes. While players expecting a straightforward action game may need time to adjust to commanding large groups of Guardians, those willing to embrace its mechanics will discover a satisfying and inventive experience filled with memorable battles, meaningful progression, and enjoyable exploration. It remains one of the more original fantasy action games of its generation and offers a refreshing alternative for players looking for something beyond conventional RPG combat. Rating: 8/10
para mi que no soy muy fan de los rts me gusto bastante algunos boses estuvieron molestos pero logrables, los mapas para ser tan pequeños tiene bastante secretos y coleccionable("opcionales"), la historia y el doblaje fueron lo que mas me gusto muy simple y ligera, si no juegan muchos rts recomiendo dificultad aprendiz
Sehr schönes Spiel. Es fordert ordentlich und bis ich die Bosse am Ende gelegt hatte, brauchte ich einpaar Versuche.
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Momentum
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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