
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 14 → 14.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very charming healthbar management game, to complete in an afternoon or two. Has some of fantasy mmo/rpg gridning mobs to gain exp to level up ( which I wouldn't know about, I haven't really played any of of the games like that ) which is really cool as you constantly your team level up and evolve from a useless party with a master healer, to a master party who is just mowing down everything in their path, and their master healer is still there but does not have to carry as much. Fun and short incremental game.,
Buon incremental game, da provare!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
It’s fun—kind of like playing a Priest healer in WoW. Highly recommended. However, there is a bit of an exploit: if you fully upgrade the tank's "Stay XX" skill and kill the archers and mages during the *Temple of Silence* boss fight, enemies keep spawning endlessly, allowing the tank to gain infinite XP. If you leave the game running and come back after two hours, you can clear every standard stage on the first try. I really wish there were a cap on the amount of XP gained via the "Stay XX" skill within a single dungeon run. 와우 사제 힐러를 키우는 듯한 재미가 있음. 추천. 그런데 반칙 플레이가 있는데, 탱커의 stay xx 스킬을 모두 찍고 temple of silence 보스에서 궁수와 마법사를 죽이면 적이 무한히 쌓이고 탱커의 경험치가 무한히 오르게 됨. 켜놓고 2시간 후에 돌아오면 일반 스테이지 모두 원트 클리어 가능. 한 번의 던전 내에서 stay xx 스킬로 얻는 경험치량에 상한을 두었으면 좋겠음.
The texts we find during the ending are the sweetest I've ever seen, that alone deserves a personal thumb up. And the game is also good (good distraction where your job is to heal and buff your team, with lots of power ups, nothing great but also nothing bad either), so here's a double thumb up for you, developer.
A fun, short, incremental game that requires active gameplay (Especially so if you do nightmare mode). took me a little over 5 hours to 100%, likely would have taken a bit longer if I wasn't willing to replay previous stages to more effectively grind. did take a bit of banging my head against the wall to progress at certain stages (Specifically Battle Arena, I swear to god that stage is harder than the final stage)
Pretty fun
A fun little indie game!
Game go brrr, Heals go brrr, Damage go brrr.
easy 12 horas vc zera
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $270.1K | 886 | 89% | $14.99 | |
| $270K | 944 | 96% | $24.98 | |
| $270K | 1.3K | 78% | $8.24 | |
| $270K | 2.8K | 87% | $4.99 | |
| $270K | 758 | 73% | $19.99 | |
| $269.9K | 763 | 72% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $984.6K | 8.9K | 97% | $2.99 | |
| $11K | 109 | 46% | $2.99 | |
| $2.9K | 37 | 54% | $2.99 | |
| $0 | 0 | 70% | Free | |
| — | 0 | — | — |