
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 14 → 11.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Engagement
Reviews
Themes across 823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great concept, fun to play! Very nice little game
各个关卡有自己特色,缺点是不能随意取消升级,让奶妈再次伟大
Petit jeu extrêmement fun pour passer le temps. Très bien équilibré, l'évolution se fait vraiment naturellement sans point de blocage. Pour le prix aucune erreur, compter 5/6 heures pour 100%. Allez y les yeux fermés ! :)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $197.4K | 743 | 90% | $11.99 | |
| $197.4K | 765 | 98% | $14.99 | |
| $197.5K | 416 | 76% | $14.99 | |
| $197.5K | 2.9K | 92% | $4.99 | |
| $197.2K | 719 | 87% | $8.99 | |
| $197.2K | 1.1K | 67% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $980.9K | 8.9K | 97% | $2.99 | |
| $11K | 109 | 46% | $2.99 | |
| $2.9K | 37 | 54% | $2.99 | |
| $0 | 838 | 70% | Free | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gramps wake up
Cute incremental solo dev game.
decently short game, not much in terms of strategizing with the current available tree, as you will by default brute force it. But overall I enjoyed it quite much.
great game but when in comes to nightmare mode im using spells to fast that the game glitches and doesnt let me cast spells anymore and idk how to fix it other than restarting my entire game.
Fantastic little game for the type of game it is.
FML, the party is useless, the tank is sleeping, everyone complains, and you're always at fault. 10/10 healer beta male simulator.
Quite good, little slow at the beginning (yes, I know that's odd to say for a 4 hour game). The stage effects make different tactics useful (and even required in Nightmare mode). Finishes in it's stated runtime, maybe a bit more for grinding a last few Nightmare inifinite unlocks, but you don't really NEED them if you exploit the broken scaling stuff [spoiler]haste and life ascension[/spoiler]
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.