
Assemble your team of legendary Marvel characters in the ultimate 4v4 tag team fighter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best JP #61, worst US #97 · 2 markets collected
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.9Kreviews | 49% | — | $11.9M |
| $99.99 | 5.7Kratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game get bad reviews becasue people are poor
I know a lot of people are ♥♥♥♥♥♥♥♥ on the PC port, but it's workin' fine for me. It's also a blast to play and needs to last long enough for Nightcrawler to show as DLC, so if you like fighting games, give it a go.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean*, Polish, Portuguese - Brazil*, Portuguese - Portugal, Russian +4 more
| $59.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No performance issue at all.
游戏一直报错很烦人,现在找到解决方法,就是游戏提示在初始化准备游戏窗口的时候,游戏安装文件夹会出现一个.crashdata的文件夹,赶紧删除就可以顺利进游戏了。每次运行都会产生,要在游戏进入标题画面前删除,每次都要。 游戏本身还是不错的,手感也可以
broken port
Game is genuinely incredible, but things surrounding it. Poor optimization on PC, Sony's programs, excessive anticheat, and terrible practices cause bloat and lag even offline, and instability in what should be a good netcode all hold back what is a very fun, fast-paced tag fighter. Arcsys killed the visuals as usual. Character designs and gameplay are all incredibly well done. The OST for this game has some hidden bangers, and it's got plenty of fun modes to sink time into. An actually decent package in a fighting game that we don't get too often in this genre unfortunately. Launching the shader warmup seems to help a lot, but built-in patchwork does not excuse how poorly this game can run. I highly recommend the game, but be wary that there are some issues. There is hope though, the devs are working on solutions; we got an optimization patch week 1, and have been responding to community feedback. The game has incredible potential and the devs seem keen on bringing it out. If you're hesitant, I would say check back in in a month or two. The game had a shaky launch, but the future is looking good. Blame Sony for the state of the game on PC, not the devs.
Game is working fine, 60 frames cleannnnn. Great game so far. anime style is wicked, feels like MVC2. No issues with performance at all.
I haven't had this much fun playing a fighting game since fighterz
Even tho sony is a bum for doing too much to the game, it's a good game.
格斗游戏我不能联网我玩你妈呢
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 7.8K | 79% | $49.99 | |
| $11.9M | 129.1K | 85% | $6.99 | |
| $11.9M | 10.1K | 87% | $49.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $11.9M | 86.9K | 90% | $4.79 | |
| $12M | 56.4K | 90% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.4M | 67K | 88% | $39.99 | |
| — | 0 | — | — | |
| $4.8M | 3.5K | 76% | $49.99 | |
| — | 0 | — | — | |
| $13.4M | 76.9K | 90% | $9.59 | |
| $5.2M | 9.9K | 87% | $19.99 |