
FIGHT AND STRATEGIZE LIKE A SUPER HERO IN THE DARKER CORNERS OF THE MARVEL UNIVERSE. Play as The Hunter, a legendary demon slayer who must lead a team of Super Heroes and supernatural warriors facing apocalyptic threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 7 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 24.5Kreviews | 82% | — | $30.2M |
| $99.99 | 12.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] Marvel's Midnight Suns – Avengers: Germany's Next Top Superhero [/b] Als ich Marvel's Midnight Suns gestartet habe, war ich ehrlich gesagt ziemlich gespannt. Ein rundenbasiertes Kampfsystem mit Kartenmechaniken, Marvel-Helden und einer etwas düster wirkenden Geschichte? Das klang nach einer Mischung aus XCOM, Sammelkartenspiel und MCU – also genau nach etwas, das sich endlich mal von Marvel's Spider-Man oder Marvel Rivals abhebt. Und tatsächlich: Die ersten Stunden haben mich wirklich überrascht. Nur leider wurde aus dem vielversprechenden Auftakt irgendwann eine gefühlt nie endende Reality-TV-WG mit gelegentlichen Superhelden-Einsätzen. Grafisch macht das Spiel zunächst einen soliden Eindruck. Die Umgebungen sind atmosphärisch und passen hervorragend zum Setting. Bei den Charaktermodellen hört das Lob für mich allerdings auf. Ich musste mir tatsächlich Mods herunterladen, damit einige Helden überhaupt so aussahen, wie ich sie aus Comics oder Filmen kenne (oder das sie mir vom Look überhaupt gefallen). Und Tony Stark... Leute, diese Popelbremse verkauft ihr mir als milliardenschweren Playboy? Ernsthaft? Nico ist für mich mit Abstand der gelungenste Charakter, Storm sieht auf Bildern ebenfalls okay aus – der Rest wirkt leider oft erstaunlich lieblos. Dazu kommen Zwischensequenzen, deren Animationen und Mimik mit der eigentlich guten Synchronisation kaum mithalten können. Die Kampfanimationen hingegen sind richtig stark inszeniert und gehören optisch ganz klar zu den Highlights. Die Geschichte beginnt überraschend spannend. Gerade weil ich vom klassischen Marvel-Heldentum inzwischen etwas übersättigt bin und wegen dem Namen "Midnight Sun´s", hatte ich Hoffnung auf eine düstere Marvel-Geschichte. Stattdessen entwickelt sich das Ganze nach einigen Stunden immer mehr zu einem Teenie-Drama mit Superkräften. Die Helden verhalten sich grundsätzlich so, wie man sie kennt – besonders Tony Stark sorgt immer wieder für unterhaltsame Momente – und die Dynamik innerhalb der Gruppe funktioniert. Nur reicht das leider nicht aus, um die eigentliche Handlung zu tragen. Spannung baut sich kaum auf und die Geschichte verliert viel zu schnell ihren Schwung. Das größte Highlight des Spiels bleibt für mich eindeutig das Kampfsystem. Die Kartenmechanik sorgt für taktische Kämpfe, die sich deutlich von anderen Marvel-Spielen abheben. Genau deshalb verstehe ich bis heute nicht, warum die Entwickler den Fokus nicht viel stärker darauf gelegt haben. Eine kompakte Kampagne mit aufwendig inszenierten Missionen und einem linearen Aufbau hätte meiner Meinung nach wesentlich besser funktioniert. Stattdessen verbringt man erstaunlich viel Zeit damit, durch die Abtei zu laufen, Beziehungen zu pflegen, Entscheidungen zu treffen und sich wie in einer Reality-TV-WG zwischen Iron Man, Blade und Spider-Man zu fühlen. Das wirkt künstlich gestreckt und bremst den Spielfluss immer wieder aus. Ich kann Marvel's Midnight Suns deshalb hauptsächlich Hard-Core Marvel-Fans empfehlen, die möglichst viel Zeit mit ihren Lieblingshelden verbringen möchten. Ich habe das Spiel abgebrochen. Leider zeigt das Kampfsystem eindrucksvoll, wie viel Potenzial hier verschenkt wurde. Gesamtbewertung: 5 von 10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 14 → 7.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $59.99 |
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| — |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is great. The missions were very fun and they could be quite challenging. I loved taking my favorites heroes out for a spin. My only minor complaint was that I didn't care much about the stories and conversations in the hub space. I usually skipped through that as fast as possible to get back to the missions.
Not my usual type of game, but a friend said I had to play it. I am so glad they did, it's a ton of fun!
身为漫威迷,已经加了滤镜,但是这款游戏真的非常好玩,不知不觉就玩到10多个小时了
Gostei do estilo ''RPG'' com batalhas de turno com uso decks. A "socialização" com os personagens da MARVEL é um ponto positivo para o estilo do jogo.
A good game, unfairly maligned in a way that's become much clearer with time. Worst thing I can say about it is that the writing earns its T rating.
C'est le jeu Marvel que je préfère
I initially passed on this after being excited for its release, as I heard it was a card-based game. Some time later I gave it a try, just to check it out, and it is one of the best games I've played. Don't let the card aspect dissuade you from giving this a try.
Everyone seems to know it now but this is a great game. It's a shame it did so poorly on launch because I am having a great time with it and hope that we see a sequel down the line. The characterization is on point and done much better than a lot of the other games, even movies give. I do believe a follow up is inevitable due to the success of other Marvel games and the fact that so many people are now trying this out and loving it. Hold out hope, there will be another.
nobody chooses how they are born, only how they live with the life they've been given.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $58.6K | 221 | 81% | $8.39 | |
| $30.6K | 51 | 96% | $19.99 | |
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| $1.6K | 10 | 100% | $5.99 | |
| — | 5 | 80% | — | |
| $0 | 4 | 100% | Free |
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|---|---|---|---|---|
| $30.2M | 36.2K | 83% | $24.99 | |
| $30.2M | 72.7K | 98% | $19.99 | |
| $30.1M | 13.6K | 93% | $40.19 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $30.4M | 79.8K | 94% | $19.99 | |
| $30.4M | 748.7K | 92% | $4.99 |