
Build physically simulated rovers to transport awkwardly shaped cargo across the rugged terrain of Mars. Earn funds, unlock new parts, and use your ingenuity to help the Martians establish a new home. Playable solo or in online co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 1.71/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
is gud
You'd think it would be fun but its so frustrating that its actually hell on mars
Good fun, sort of KPS lite. Fun with a friend, as long as you're both happy mostly doing your own thing, but helping each other for certain tricky problem. Early game I think was the most fun, but the last quest line was also a blast (pun intended). Would be nice to have the place feel a bit more alive as you went on, maybe something like terraforming going on, or growing towns/cities that get bigger as you connect stuff into it, like TDD, and that could generate you more resources. That would be my biggest complaint.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Dutch, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Spanish - Spain, Korean, Spanish - Latin America
Hours played at review time, across 140 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun :D
top tier
can get tedious at times but overall really fun
惊艳
doporučuji velmy dobrá grafika a obecně hezký a roztomilí styl
Just brilliant, and Australian. The graphics are one thing - the simplicity, the beauty. Then the Physics and Engineering mixed in with some quirky humour. Actually ticks the box as a STEM game too, any schools with budding Astro-Geeks should get this into their curriculum. I sincerely hope this is an elaborate front from JPL and NASA.... or at the very least the Australian Space Agency - looking for their future hires. So. Much. Fun.
This is just one of those rare 10/10 games. It oozes with charm, and gives you a big sandbox with a lot of missions to wrap your mind around. As you progress you unlock more and more parts and features which results in having more tools to play with and make devious designs to solve basic problems (like move object from point A to point B, but the object is a small bucket of popcorn and you have to make sure every single kernel gets to point B). Thing is, the game would already be just excellent at what it does, but then the sound design and music just has no right being this good. Why is every track such a banger?? Great for co-op too!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.1K | 94% | $24.99 | |
| $0 | 1.2K | 90% | Free | |
| — | 0 | — | — | |
| $64.2M | 32K | 26% | $49.99 | |
| $4M | 9.5K | 97% | $9.99 | |
| $257.1K | 2.2K | 79% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.3K | 67% | $29.99 | |
| $2.8M | 22.4K | 97% | $8.99 | |
| $2.8M | 2.4K | 43% | $49.99 | |
| $2.8M | 11.2K | 88% | $9.99 | |
| $2.8M | 5.6K | 86% | $10.49 | |
| $2.8M | 25K | 88% | $4.99 |