
Establish your bloodline, lead a sinister cult and manage an isolated seaside village, where aquatic monsters crossbreed with humans. Use social manipulation and eldritch magic to gain power and influence.
Modeled estimate, not a reported figure. How we estimate →
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About
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WHAT AM I DOING IN THIS GAME?
You role-play as a sociopathic cult leader, using emotional manipulation on NPCs to achieve your goals.
Through actions like 'compliment', 'flirt', 'insult', 'threaten', 'preach' and 'persuade' you influence the villagers' emotions (love, lust, trust, fear, envy, anger).
Gain their love and trust (or fear), persuade them to marry a Deep One, preach to raise their faith, and recruit them into your cult.

MAGIC: Allows you to develop creative ways to manipulate villagers even further, to the point of breaking the game. By studying documents, you can learn sigils that can be combined into spells or used individually to cast curses on households.
POWER: Your grimoire grants you the power to monitor all villagers' feelings, relationships, actions and motivations. You can foresee the outcomes of your interactions, allowing you to design schemes for manipulating the villagers to achieve your desired goals.
CUSTOMIZATION: Name yourself, your cat, grimoire, cult, village, spells and children. Try out various hairstyles, glasses, and hats. Construct, expand, and modify the village to your liking.
CATS: You can pet them. Cats bonded to you join you in your dreams, guiding your path.
THE SHADOW OVER INNSMOUTH: This game draws inspiration from H.P. Lovecraft's Cthulhu mythos. In the original tale, there are no cats in Innsmouth, making this one of the few deviations in the game. However, the narrative overall stays true to the spirit of the source material, free from any silly references or anachronisms.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Needs a lot of work due to bugs but it has a great premise and atmosphere. There is a lot of potential here!
I cant really recommend this game... it has a great concept and I LOVE the Lovecraft inspiration.... but the game simply doesn't work. Having game crashes and game breaking bugs every 10-20 minutes... I couldn't play more than a couple hours before I had to give up. I'm sure it will improve in the future, so ill give it a few months to a year and then play again. Hopefully by then ill be able to change my review.
Great concept and design but catastrophically buggy and has seemingly been abandoned. Prepare for run ending bugs or don't bother.
Reasons to play this: Complex relationship system that requires dedication to conversation and conversion of those in the village to join your cult. Build and expand the village and attract those who wander as outcasts as new residents or fresh blood to gain favour. Seek out the knowledge of the deep one to create spells with a system nearly as complex as the relationship system. PET CATS **Note:** Game kind of throws you into the deep end with the complex menus but that is about all there is to caution for. This starts as a slow burn you will probably miss some mechanics the first few cycles you go through.
私はこのゲームの詩的にクトゥルフ神話の世界を表現するのが好きです。タスクのために奔走するのも好きです。 タスクが期限を超えても消えないバグによって進行が不可能になります。解決をお願いします。
On release it had some technical problems, but they (at least in my experience) seem to be mostly fixed. A fun concept. I've enjoyed it so far.
Very interesting design and way to build up families. A tiny bit buggy but so far I have enjoyed the game! Make and upgrade homes for everyone and the families. Make sure you do the Deep Ones bidding or you may be the next one sacrificed! :D
Very much enjoy this so far. Just needs some optimization but other than that, The vibes are excellent and will be playing more!
I can see the potential, pretty sweet management type game with an interesting premise. had a crash and idk where to send it tho.
dev is working his !@#%$ off to fix bugs. early access woulda been better
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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