
3D Platformer inspired by the 80's. Pilot your Marble through skill based obstacles to complete stages and earn orbs! Will you compete for the fastest time or explore the void in order to collect all orbs?
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
There's physics-enabled blocks, completely customizable marbles, an in-game level editor, an endless mode, and an in-game currency without microtransactions. This is more than just a Marble Blast clone; need I say more? EDIT: TO WHOEVER OF YOU THREE DISLIKED THIS REVIEW, I WILL FIND YOU AND I WILL KILL YOU.
Its a Marble rolling game, what's there to say? You honestly ether like these or you don't for the most part. I guess I'll give a few more details than that, the marble controls have a bit of learning curve, the marble itself has weight and you can't stop on a complete dime, for better or for worse. you can unlock anything including stages by earning orbs, meaning you can still progress if stuck on an annoying stage, the game is pretty for a marble game though most games of this type are simple graphics so thats not saying alot. Either way if you are a marble game enthusiast theres nothing bad about this one.
[h1]Introduction[/h1] You might be asking yourself? Marble Blast Ultra, where art thou? Maybe not in those exact words, but if you are... GET OUTTA HERE SHAKESPEARE! Anyways, Marble Void is a game inspired by Marble Blast Ultra (yep, that Xbox Live Arcade title on the Xbox 360) and another title called Marble Madness (that I never played). The game adds more to the formula of the Marble genre of game, but takes away from some things too (which isn't a bad thing). [h1]The Experience So Far[/h1] I've managed to beat the Easy Difficulty levels after doing some exploration with the game. It took me about 30 minutes, but that's only if you're going about figuring out the game itself. There's a ton of potential for speed running like the past Marble titles. There's also these things called "orbs" that grant you unlocks if you "bank" a certain amount. Banking orbs just happens after collecting and clearing a level, and each level has a certain amount of orbs to collect. The unlocks you are granted after banking are new modes, and I believe even new marbles (I have yet to see that yet though). The reason I purchased Marble Void was to finally get my Marble Blast Ultra fix, and let me say it delivered 'marbleously' (get it?). At the beginning it had me thinking, "well, it's not Marble Blast Ultra", but eventually I had mixed thoughts of, "it might as well be" and "it's not trying to be". The game teaches you how to play the game and what the game has to offer right at the beginning of the levels. During these points of being taught the game's level design and physics you'll compare the games you've played before, and think "This isn't Marble Blast Ultra or Marble Madness - this is Marble Void!" The game has a few things that obviously need to be addressed such as: [list] [*]Game speed. It feels very slow compared to the other games... However, the game speed also makes sense considering you're a marble in a void. [*]Moving platforms can feel slow. It's not my graphic settings either that makes this seem slow, I've dabbled into the "toaster" graphic setting, and the moving platforms make me anxious when waiting on them. [*]The menu's aren't controller enabled. Although I like how you can bind your own controls, it's only effective in-game. I'm a lazy gamer, and I don't like having to press start, and then use my mouse to navigate menu's. [*]A respawn button would be nice instead of pressing start and clicking respawn. Again, it's more a nitpick for fast gameplay. [/list] [h1]The Conclusion[/h1] This is Marble Void, a game where you'll be saying things like, "what about Marble Blast Ultra?" in a 'who cares' manner? Marble Void does a lot better with the Marble genre, but although it has it's weaknesses on pacing, it's still a game where you can't deny having fun with.
This game is AMAZING. There are so many special features that happen while you are rolling through levels it's INSANE. I really like the powerups and things like switch gravity that make the levels really amazing to navigate through. It's Pacman meets Tetris with a hint of Megaman in it! :D 5 stars from me and I normally don't care for puzzle board type games.
Amazing game. Takes what MBG did and upgraded on it. Great visuals, rad soundtrack and overall really fun. Hard at times of course, but that's a must. Can't recommend enough to those looking for a little nostalgia. And a lot of fun for people new to the genre aswell!
EDITED REVIEW 29.05.16 Game now supports steam controller, can use gyroscope motions for marble rolling action thankyou dev 10/10 -OUTDATED REVIEW- Brought it to try out the steam controller with a marble/ balance type game but controller support is so basic and buggy to set up that I have completely given up.
i was a big fan of Marble Blast Ultra. this game plays very similar to that. BUT - you cant blast and get tht little boost you needed - you dont spin as fast or travel as fast - the skybox and death zone is very basic, textures arent as.... soft? Yet for 5 bucks this game did exactly as i wanted, filled my "Marble Void". perfect game title. holds it own. fun to play 7/10 would play again
PROS: -Physics obeying marble - marble has momentum and you cannot perform an instantaneous stop, therefore, the gameplay takes on a more realistic mechanism and you have a learning curve - a game with no challenge is boring! -The game allows you to unlock other levels if you have accumulated a reasonable number of orbs, which is handy if you are stuck on one level and you would like to progress and return another time. -Cool ingame quirks such as hidden orbs and special abilities (such as a jetpack, to reach high value orbs in otherwise inaccessible places. -Lower skills tiered levels effectively teach you how to more around and use the basic and special features of the game, so you learn through playing and there is guidance. -The imagery is consistently retro and is really pleasing to the eye -The soundtrack is also super cool and fits the retro theme -No two game designed levels look similar, so there are always new things to discover -Custom creation levels! -Customize your own marble CONS: -Whilst the soundtrack is cool, it seems that it is only a few tracks on repart throughout the entire gameplay, which may become annoying if you are playing for a long session. -Special features, such as moving platforms, move too slowly, so if you are trying to reacha time record, it leaves you with less "actual game time" towards achieving this. -The game awards time trophies for beating records, even if you do not find all orbs on a level Overall, this is a highly addictive and quality game which is well worth the low cost in the Steam store.
Very cool marble game!
Amazing cyberpunk marble roller. Closest to Marble Blast Gold/Ultra you can buy. Amazing! I get stuck on levels sometimes, but the orb system works great for that EDIT: Game impossible on intermediate levels and impossible to recollect old orbs like you used to be able to do, making level editor impossible and the level designers must be sadistic if certain levels count as intermediate.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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