
Mar is a first person low quality small horror game where your only task is to escape monster by searching for specific items to escape each location.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 0 | — | Free | |
| approximately $35K | 171 | 88% | $10.99 | |
| approximately $9.2K | 73 | 63% | $5.99 | |
| approximately $4.7K | 37 | 97% | $6.99 | |
| approximately $2.4K | 50 | 76% | $2.99 | |
| approximately $889 | 15 | 53% | $4.99 |