
Retro platforming action in this adaptation of a terrible movie.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
2/10
역사에 길이남을 Manos: The Hand of Fate(1966)라는 영화가 있다. 이건 굉장히 유명한데, 그 이유는 IMDB 유저 평점 밑에서(...) 세는 Bottom 100 중 무려 2위를 차지하고 있기 때문이다. (1위일때도 있었을거임.) 그러니까 역사와 전통을 자랑하는, 세계 영화인들이 인정한 진정한 쓰레기....... 라는 뜻. 어지간히 후진걸로는 여기 명함도 못 내민다. 그러니까 "클레멘타인? 그런건 로컬 영화일 뿐이죠." 라고 해도 됨(...) 이건 초 글로벌이라(......) 그 원작 영화의 판권따위와는 상관없이 비디오 게임으로 제작된 일종의 팬게임... 인 것이다. 외국인들이 이 것에 긍정적인 피드백을 남긴걸 많이 봤다면, 그건 거의 원작 영화의 명성(...)에 힘입는다. 딱 1스테이지만 깨보고, 유튜브 가서 예고편이랍시고 만들어진 3분 편집 영상 보고 오자. https://www.youtube.com/watch?v=sF03ZFt8t8w 굉장히 재현도가 높다(......)
i did not watch the movie but i assume its a horror movie it give me some spooky vibes is very interesting to see a run and gun game with a spooky style
Who is Manos, and why he's at the hands of fate.
Who would want an 8-bit platform game based on a notoriously bad horror film...? (lets face it, you know if you are). It's fitting that the game looks like a cheap 8-bit knock off, made from a cheaply made horror film. The game was also cheap, so YAY, another win!
All that's missing is the stunning conclusion to Hired!
MANOS the hands of fate serves to be like Dragon ball evolution: a awful movie with a fairly redeemable game adaptation. Despite the movie's terribly poorly received reception and status as being one of the worst movies in history, it went on to have a (ironic) cult following and this game shows it none the better. Manos (the game) is your run of the mill NES-style throwback in 8-16 bits, with platforming, shooting, and enemies & collectables galore. With various movie monsters of its era making cameo appearances, there's alot of charm into the creation of the game. Even moths (which unintentionally "cameo" in the original film itself as obstructive natural interruptions within the film's production on final cuts) are featured as enemies. most can be killed, but others cannot. The bosses also share alot of charm of classic 8-bit game sidescrollers. The story of Manos unfolds just as it mostly does in the film: you play the role of a estranged man named michael who is set on ensuring his only wife and daugher (as well as his pet dog) seek refuge from being stranded in the desert. they meet a straw-hat pilgrim named torgo, who is later revealed to actually be the loyal servant of a deranged quasi-vampiric overlord, "the master". When his dog is killed and both of his loved ones go missing, michael forges in himself to investigate the mysterious shack, and take back his wife and daughter from the evil clutches of the things that lurk at night. Serving as a tribute to cliche and bad movies of the 50s-70s, Manos features monsters that either have infamous reputation, are of a stock source, or fell into public domain like: slimes, the killer shrews, screaming skulls, flying eyeballs, crawling hands, hobgoblins, and Nilbogs! The bosses take a step further, having the master's pet giant doberman and even the giant claw (la cargne) and Ro-man square up against the protagonist. Exclusive to the director's cut is a extra side-scrolling level featuring UFO saucers and a couple of zombified humans as bosses. Though i have enjoyed managing to finally beat the game for once (which unlocks torgo as a playble character in a unique game run mode); its not without its fair share of extremely frustrating difficulties. Akin to games of its time, Manos is designed to be extremely unforgiving at times, throwing enemies, obstacles, and death pits at your every whim. you'll have to be quick or careful as to not loose any of your lives for as much as you can, or else you'll start all over from the beginning of the stage. Should you be challenge hungry however, completing the game allows you to unlock three additional difficulties: Hard, very hard, and hardcore. these can also be selected for torgo mode. to summarize; here's my pros and cons. Pros: -Fun and ingenious callbacks to tropes, cliches, and monsters of the 50s-70s film media -a compelling game design worthy to be home-brewed onto a actual NES system -a beautifully composed 8-16 bit soundtrack following the film's own eerie and symphonic musicals -levels with bright to dark colors of varying attentiveness, the sprites and backgrounds carved masterfully -engaging and well made cut-scenes that would make the average arcade classic blush in admiration -You can play as a freaky farming pilgrim with a laser pitchfork! Cons: -extremely challenging at times (even before unlocking additional difficulties) -unforgiving obstacles and swarms of threats -how did the devs get permission to use the giant claw and ro-man??? -rage-inducing auto-scroll levels -really should be on more consoles
the movie is ♥♥♥♥♥♥♥ great if your drunk or high or somthing you dont need any narcotics to enjoy the game
A fun 2D platformer, if a little too short. Though I've never seen the movie (at the time of writing), I think it has an interesting story about a cult-leader with minions and maidens who conducts rituals to worship the god of darkness, Manos. I also think that the Master's costume has a cool design, a black cape with two big red hands on the inside. Even if the story isn't the main focus, it held my attention, and it was complimented by its presentation. This game has a grainy filter, just like an old horror movie, and some stages have tunnel vision lighting; the cutscenes in between stages are presented through well drawn pixel-art illustrations; I also like how the in-game graphics go for a more muted color pallet with a few contrasts to highlight important characters and objects, all of which have interesting designs as well; finally, the music and sound effects also help give the game a creepy, mysterious atmosphere to it. As for the gameplay, Manos: The Hands of Fate is similar to an old-school Castlevania title, but much more beginner friendly. The hand statues throughout the stage give you plenty of health pickups and extra lives to keep going, and the shotgun powerup makes fighting enemies easier; my only problem is that you lose the shotgun as soon as you take damage, which I find annoying. I should also mention that each of the 8 stages has a "Hand of Fate" hidden in it. All but the one in stage 6 are pretty easy to find as long as you take the time to explore each stage. When you find one, it increases your health bar, and you have to find all 8 to get the good ending, just like grabbing all the Chaos Emeralds in a Sonic game. It's a pretty short game, one that you can beat in about half an hour, but it's still a good game nonetheless. Definitely buy this game to support the talented people over at Freak Zone Games, and you'll most likely have a good time!
A fun little Retro Pixel platformer from the same guys who made the AVGN video games. Takes you at most an hour to complete on the normal setting but the challenge is there in the Nightmare & Hardcore difficulty setting. The best thing about this is easily all the little references to the infamously "so bad it's good" movies like Plan 9 From Outer Space & Robot Monster featured on Mystery Science Theater 3000 on top of this entire game being based on Manos: The Hands of Fate. It feels very loving and well done, I'm sure director Harold P. Warren could never have anticipated his failed bet of a movie would be adapted into a video game, let alone a good one.
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