
Rediscover gravity and explore an Escher-esque world of impossible architecture. Witness infinity in first-person and master its rules to solve physics-defying puzzles. Cultivate a garden to open new paths forward, where an eternal expanse awaits.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Engagement
Hours played at review time, across 66 reviews with recorded playtime.
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very beautiful game the only problem is that the gameplay gives me headaches.
Wonderful!
Fantastic
un muy buen juego, nada mas ver el estilo artístico que tiene llamo mi atención, si bien el arte no lo es todo en un juego creo que aquí encaja muy bien con lo que quisieron hacer, puesto que la forma en que funciona el mundo del juego es un gran acierto, en general un muy buen juego, si puedes, dale una oportunidad.
难度点到为止,这游戏主要是用来享受的:让我沉浸的主要是重复 + 巨物 + 中低音构造的氛围感,当然部分谜题也很有趣。
There is something about this game's surrealist visuals, pleasant sounds, and goosebump-inducing music that instills a sense of warmth and wonder that very few games manage to do, if any. The gameplay's stellar. The mechanics are simple and easy to grasp, but they come together to form beautifully complex set pieces in later sections. Moreover, there is a surprising amount room for creative problem solving. In a way, this game is "Valve-ian" in all the good ways: presentation, design, and gameplay—somewhat reminiscent of the Portal games. Beyond the gameplay, the game is quite artistic in nature. The colours, environments, and visuals are all pleasing to the eyes, and the camera feature with its various settings and filters can produce stunning imagery. It is not difficult at all to spend tens of minutes sifting through the various camera options or looking through the output of the camera options randomizer to create or find said stunning imagery. I love the customisability of the game's visuals, and I especially salute inclusion of a customisable "colour-blind" friendly mode in the game's settings. Accessibility is very important in my opinion, and the colour-blind friendly mode's inclusion shows how much the developer cares about the game being a good experience to any potential player. Even though I may not be colour-blind, the customisable visuals have allowed me to play this game very smoothly on a potato laptop with very minimal degradation of visual quality. To me, this is much more than game. This is a work of art—perhaps the single best of its kind in the digital-interactive medium. It has captivated me quickly, and now easily sits as one of my favourite games of all time. It is an experience like no other, and I can only recommend it. Just make sure to not play it while being nauseous and/or take a break if it gets too disorienting. PS: this game was made with the Unity Engine, in which a vulnerability was discovered during September 2025. If anyone wishes to patch this vulnerability out in this game (for extra safety and ease of mind), consult the official Unity remediation guide to patch the files (https://unity.com/security/sept-2025-01/remediation). I have personally played the game with the official Unity patch and have experienced no setbacks, glitches, or crashes.
It's a good first-person puzzle game. If you like Portal and games inspired by Portal, you'll feel right at home. Most of the gameplay is about placing cubes in the right spots, like in every first-person puzzle game. The big gimmicks of this game are gravity switching and rooms that loop infinitely vertically and/or horizontally. They work well and intuitively. It took me a while to realize, but the different gravity directions are color coded, and this is a really nice feature. When looking at a wall, the dot in the middle of the screen matches the color of the direction if you turned gravity towards that wall. This helps you plan your actions in advance. Visuals are very nice. Difficulty is not too bad, about on par with the Portal games. Performance on Steam Deck was okay, but there were some spots where the frame rate dropped noticeably.
Мои первые мысли когда я увидел эту игру: "Если эта игра продаётся в паке с Принципом Талоса и The Witness, значит, это что-то годное" И я не ошибся: игра действительно довольно неплоха, по визуалу и некоторым другим вещам очень напоминает игру Antichamber, видно, что создатели ею вдохновлялись. Загадки не прям сложные, но концепт завлекает. Игру я прошёл за 5 часов, еще 4,3 мне понадобилось чтобы закрыть эту игру на 100% (кроме багнутого достижения), конечно я проходил на 100% по гайду (и вам советую, если вы как и я не хотите тратить лишнее время) Думал поставить игре 7/10, но только из-за достижения "Игры недостаточно" (и всего, что к нему ведёт) ставлю ей 8/10 Если вы хотите начать играть в головоломки, то эту игру точно можно брать как первую, но если вы ищете какую-то сложную, то эта игра точно не про это
The game is a masterpiece. I just got the final two achievements, I think I have seen everything now but I feel there is still more to discover. The periodic beauty of all the massive landscapes of the game is just so magnificent you cannot look away, each time I entered a yet another vast and spacious areas with the world repeating to infinity just made me happy. Im a theoretical physicist, I solve puzzles for a living and still, some of the puzzles stumped me on the first try but also, seeing all the transitions between levels, I just felt like a child seeing when some doors lead to completely different region of the world. I applaud the skill in making such an intricate and interconnected puzzle. Beautiful. I only wish there were more puzzles to do, as now I can finish the game in about 1.5h. I'm also not sure if I got it all, the thing that artist had in mind, especially after the secret ending. 10/10 masterpiece.
Perfekte Mischung aus Rätsel, räumlichen Denken, Spannung und visuellen "Wow!" Effekten. Man wird in eine Geometriewelt reingezogen, die es ohne ein einziges Wort schafft eine Geschichte zu erzählen. Ich persönlich empfehle gute Kopfhörer, denn die guten Sounds lassen einen noch tiefer eintauchen. Leider war ich nach 7 Stunden bereits das erste mal durch. Ich hätte mir gewünscht, dass es entweder DLCs oder Community Level geben würde, damit die Ära weiter gehen kann. :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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