
Mangui is a turn-based roguelike game inspired by spooky traditional Korean folklore. Play as one of four protagonists, unraveling the mysteries of the dark Mangui mountains. Live to tell the tale in this dangerous world filled with ghouls and monsters!
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「When several people go missing in the dark Mount Mangui, a spectral investigator is sent to uncover the truths behind the mysterious disappearances...」
is Mangui is a turn-based roguelike game inspired by spooky traditional Korean folklore. Play as one of four protagonists, unraveling the mysteries of the dark Mangui mountains. Live to tell the tale in this dangerous world filled with ghouls and monsters!
Yoon Gil is the a royal inspector sent by the king himself. Equipped with powerful martial arts skills and a will of steel, he sets foot on Mount Mangui to find evidence and bring forth witnesses for the bizarre incidents.
Jang Gosari is a young but passionate apprentice shaman, learning the ways of magic. She arrives at Mount Mangui to find traces of her master who went missing in these very valleys.
Dolmak, a shrewd and quick-witted thief, dares to make an impossible bet against her boss in return for her freedom. Her answer lies in the form of three mystical objects, found only within the treacherous Mount Mangui.
Damulchi, the wicked mystic, discovers his life force is running short. He makes a daring decision to venture into the netherworld to extend his remaining time.
Combine various skills and gather powerful equipment to face the onslaught of ghoulish creatures. Your strategies will determine the course of your adventures, and the lives of the characters!
Mount Mangui is home to numerous creatures, monsters and ghosts. Chilling enemies such as Hyang-rang the Centipede Queen, San-gun the Shadow General, Soho the Trickster Fox, and many more will stop at nothing to make your journeys through Mount Mangui a living hell.

The Dark Diviner is a mystic who wields Dark Magic, a forbidden art.
Master forbidden techniques: use Venomcraft to steal the life force of enemies, and Necrocraft to raise the dead.
Play as The Dark Diviner now!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
номфінував пишу коментар
어렵읍니다.. 하지만 다시 도전하는 맛도 있읍니다. 그래도 어렵긴 어렵읍니다..
Worth playing for the nostalgia
Got this in a giveaway and have had a lot of fun playing it. It's a short game but you can tell the developers have put a lot of effort into the game. The Lore and Setting (Korean Mythology) is fantastic and the game play while rather standard rogue-like-fare is smooth and bug-free. Overall I enjoyed the game and would recommend anyone whose interested in Korea folklore to give it a go!
DLC 없냐?
캐릭마다 성격에 맞게 스토리가 잘 짜져 있어서 좋습니다. 마우스 사용불가는 좀 불편해요. 윤길 스토리에서 특이한 몹마다 공략을 알려주긴 합니다. 다만 크게 소용 없는게 몇몇 필중기 빼면 명중 90이 최대라서 이야기 난이도에서도 10%만 뜨면 게임이 터지고, 초반 장비 파밍에서 같은 부위 장비만 뜨면 역시 터지고, 몹들이 자유분방하다보니 우연히 여러마리 몰려있으면 금방 끌려가서 터지고, 대비 부족할 때 나무귀계열 몰려나오면 터지고, 후반 몹들은 물리회피나 주술회피 둘 중 하나는 높은데 단 올려서 못배우는 분류의 기술이 상자에서 죽어라 안 뜨면 노답인 등 억까 요소가 좀 많아요. 나머지는 다 그렇다 치는데 명중을 아무리 올려도 10%로 삑나는게 큽니다.
nice game, i love the style!
재미있음
아트, 음악, 스토리, 서사 전부 괜찮은 로그라이크 게임입니다. 많이 알려지지 않은게 너무나 아쉽습니다.
It's a pretty good simple roguelike, honest easy to pick up, it's fun to play. For me however, because I have hyper focused on traditional Korean shamanism for a little too long in my life, the most fun was reading a Traditional Korean Shaman story. Accurate symptoms of Shinbyeong (Spirit Sickness) in the backstory. It's not alot of story. All said and done, Minus one point for not having my favorite legendary mythological creature, the bulgasari. A-
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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