
Slay your way in Mandragora: Whispers of the Witch Tree, an epic action RPG set in a dark fantasy world. Battle monsters, master six unique Classes, craft hundreds of useful items, and explore the secrets of an expansive, interconnected world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 26 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Journey into a decaying world full of monsters and secrets in Mandragora: Whispers of the Witch Tree, an epic dark fantasy action RPG.
Create your Inquisitor from one of six unique Classes, and wield blades and magic against nightmarish creatures. Craft hundreds of weapons and items and learn powerful Talents to define your combat style. Explore a vast, interconnected world and unearth its mysteries in a journey that will push your skills to their limits.
Faelduum teeters on the edge of ruin. Dark forces seep into its reality through tears in the fabric of existence, unleashing monsters upon it.
You are an Inquisitor. Tasked with rooting out heretics and enforcing the King Priest’s will, your devotion has never wavered… until now. One fleeting moment of defiance sets you on an irreversible path that leads to the heart of Faelduum’s unraveling fate.
From the towering majesty of Crimson City, through festering darkness, and into the horrors of Entropy... what will you become at journey’s end?
Fall into a sinister tale with multiple endings woven by Brian Mitsoda, set in a dark fantasy world stunningly realized in a rich painterly art style, and soundtracked by the haunting original compositions of Christos Antoniou (Septicflesh) and the FILMharmonic Orchestra Prague.
60 quests and 75 unique locations await your discovery, with new secrets, hidden treasures, and intriguing characters hidden across Faelduum’s vast expanse.
Choose from one of six unique Classes, including the Vanguard, Flameweaver, Spellbinder, Nightshade, Wyldwarden, and Vindicator.
Whether by blade or magic, master your craft in brutal battles. Combat is simple to grasp with nuanced depth—dodge, parry, and strike with perfect timing to avoid a pitiful fate.
Hunt in pursuit of wild wolves, vampires, and a whole bestiary crawling with relentless creatures and nightmarish bosses.
The road ahead is yours to pave. Create your Inquisitor and develop them through six Talent Trees, with hundreds of skill and combat upgrades available. Craft powerful weapons and gear to define your playstyle, die less, and deal death faster.
If you’re new to action RPG or Soulslike games, you can also tune the difficulty to your skill level in the settings.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.8Kreviews | 76% | — | $2.9M |
| $19.99−50% | 4.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 232 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I just reached the End of the Road and took a break just to write this review. It's so damn good. A masterpiece, at least for me. I don't want it to end. Art, music and gameplay are beautifully done. It's easily one of the best within the 2D Soulslike World.
Solid 2D metroidvania with some souls-like elements. From what I was reading, it's quite a bit better now that it has been patched up. I didn't run into anything game-breaking and I only had a few times of many that I'd blame the game for a death instead of just my own shortcomings. I would not recommend chasing a 100% achievement clear, however.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Russian +1 more
| $39.99 |
| 729ratings |
| 80% |
| — |
| not modelled |
| $39.99 | 56ratings | 76% | — | not modelled |
| $40.00 | — | — | — | not modelled |
| $39.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 234 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think we should praise game developers who achieve the unimaginable. So I’d like to wholeheartedly praise the developers of Mandragora. You somehow managed to make me hate your game with a single level. I don’t know who the genius level designer behind Crimson City was, but they managed to go so deep, that this one level made me notice every flaw I had been ignoring until then. A completely uninteresting story. NPCs so forgettable you stop caring they exist. A crafting system that’s nothing but a waste of time. A dialogue system that could be removed tomorrow and nobody would notice. One of the most frustrating maps. Mini-bosses that exist only to fill space. And, to top it all off, an absolute ♥♥♥♥♥♥♥ of a final boss who can practically one-shot you with his long-range AoE attacks. Congratulations. That’s an achievement.
The game isn't bad, though it's pretty flawed. The story is pretty predictable and uninspired. The devs also lean a little too dark in places, with most side quests resulting in something bad happening in the world, leading to the question of "Why bother? You'll just make it worse." The gameplay is fairly decent for a Metroidvania, and the character build can be addictive. It's worth playing, but I'd wait for a discount.
Really awesome game, cross between an RPG and Metroidvania with gear crafting/levelling/skills, etc. Immense about of environment and enemy variety, voice acting and the works. I'm amazed this isn't rated more highly, it feels like a very high quality game.
玩過滿多類銀河城類型的遊戲,可能對戰鬥手感上比較挑剔。 在遊戲有體力條限制下遊戲角色的機體.....能給他一個重度殘障手冊,在控制一個身障主角的遊戲裡,敵人的機體配置每個都像奧運選手又快又有霸體,戰鬥體感像是患有重度腦麻的人去跑斯巴達路跑。 地圖設計又更絕了,到王房前的路不算太遠,但在每個敵人都像菁英怪的前提下要無傷到達王房實在是有點太坐牢了,地圖上放了一堆門,但是每個門都給你上鎖,當你努力打完一個大區只會得到78個上鎖的門,地圖探索的回饋也是低到不可思議,東放一個素材西放一個礦石,再叫你花錢去商店買不知道到底有沒有用的製作方法, 劇情設定不算太特別,但還算不錯,整體來說要玩的話建議打折,難度設定到最簡單,或是你就是想體驗看看賽博電子酷刑也不失為一個好選擇。
Starts off fun with a storyline good enough to make you ignore the constant swearing (I don't think a character went more than 2 lines without saying ♥♥♥♥ or ♥♥♥♥). when you get to the areas that are supposedly lvl 40 content you start dealing so little damage that even 2 or 3 enemy encounters take full mana bars to clear even after specinging fully into damage. also eberything 2 hit's you. I cleared a boss that was 30 levels above me and it dodn't even give me a full level up. more frustrating than fun.
Ну похоже я игру недопройду. Игра класс. в меру сложная, с красивыми локациями и разнообразными персами. Но финальный босс меня сломал, я не знаю что с ним не так, но он просто у меня сломан, то у него анимации атаки идут после самой атаки, то он внезапно выдает по 5 атак в секунду просто не давая шанса его атаковать, то он одной атакой выдает инстакилл, хотя до этого все было нормально. Отравление с него слетает, если атаковать его во время анимации то ресурс тратится а урон не наносится. Но меня убил второй этап босса, потому что пройти игру когда перс перестал цепляться за края платформ а урон от шипов наносится до того как появляются сами шипы невозможно. Уже и игру переустанавливал и файлы проверял. на ютубе больше ни у кого таких странностей не увидел, так что хз даже. пока так, а игра крутая.
Супер! Рандомно напоролся, ничего не ожидал от игры. Прошёл на одном дыхании, навсегда в воспоминаниях останется. Разрабы ОГРОМНЫЕ МОЛОДЦЫ! Всем кто хоть как-то любит жанр 2D метроидвании - ОБЯЗАТЕЛЬНО ПРОБОВАТЬ! Я в восторге!
Cara que jogo absurdo. Eu dificilmente zero um jogo mais de uma vez logo depois de terminar, mas esse aqui me viciou de um jeito que fiz questão de fazer pelo menos um NG+ pra aproveitar mais um cadinho. Com certeza voltarei no futuro pra fazer mais runs. O jogo não te prende a uma classe só, então dá pra fazer uns combos bem legais entre elas. A gameplay é fluida e satisfatória, tanto nas magias quanto no melee. O feedback visual dos ataques dos inimigos e, principalmente dos chefes é muito bem feito, não fiquei preso em nenhum deles depois de aprender o padrão dos ataques. Gráficos lindos e OST divina.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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