
『Maid Survivors : Little Angels』 is a roguelite arena shooter where you power up a colorful cast of maid warriors and battle enemies with builds made from various weapons and items. Let’s protect peace on Earth, Master!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Little Angels is an arena shooter survival game with minimalistic gameplay and roguelite elements in which maid-warriors with various characteristics-a clumsy princess, a genius scientist, a special force-, defeat invading enemies and powerful bosses.
Maid-warriors must survive from waves of enemies and create your own builds by choosing from a variety of weapons and items to defeat the powerful boss at the end of the stage to save peace on Earth.
A clumsy princess, a genius scientist, a special force… there are various lovely maid-warriors with distinct characteristics, and you will meet more of maid-warriors through gameplay and updates.

Create a new build for with random choices from the shop between waves of enemies.
There are no definite walkthroughs. With your own Style or Goal, sweep the enemies in a variety of ways.
Simple controls such as auto-firing weapons and a few buttons for movements and skill uses, You can easily and quickly adapt and get into yourself in the game.
But, as the waves progress, the enemies gradually increase in number and strength, so you should never let your guard down.
And at the end of the stage, a powerful boss awaits you. Find out the patterns and attack to defeat the boss and bring peace to the stage.
From ancient times, it has always been the maid's mission to protect world peace from beings threatening humanity.
As the difficult struggle continues against the increasingly powerful enemies, a new maid-warrior 'Otohime' arrives at the maid bar 'Little Angels', and important base for maid-warriors.
However, without even having time to say hello to the crew, she is immediately thrust into battle against the imminent emergency situation facing Little Angels, posed by the encroaching enemies…


Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
감자형제에 못난이 감자대신 예쁜 언니들 스킨을 씌운 게임. 다만 캐릭터 스탯만 조금씩 다른 감자형제와 다르게 캐릭터별 상호작용 대사나 패시브스킬 특수스킬 회피모션 등을 다양하게 만들어두었다. 전체적으로 완성도 높은 뱀서라이크 게임. 아쉬운점은 무한모드에 배속이 없고, 중간에 포기하고 나가면 진행도가 기록되지 않고 날라간다는 점 등이 있다.
たまに起動してだらだら遊んでいます。 少しずつアプデが進んでいて遊びやすくなっていますが少しだけ気になる点もあります。 一部近接武器が使いづらく感じます。自分は遠距離武器ばかり選んでいる。 敵を倒したときに確率ドロップするアイテムは専用のアイテムが無くてもwave終了時に自動回収してほしい。 先日追加されたstage4のギミックダメージが異常。防御上げたりHP上げても一撃で持っていかれた。 もっと敵をドンドン出してほしい。固い敵ならともかく雑魚でも結構ポツポツと湧くので爽快感を得られるかは人に寄ると思います。 ビルドが完成or完成間際でstageクリアになるような長さなのでサクッと遊べると思うか短いと思うか微妙なところもあります。 ボス前の演出飛ばしたい…結構長いです。 自分はキャラクターを見てこのゲームを買ったので上記要素は凄く不快と思っている訳ではないですが、この辺アプデされたら嬉しいです。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They need to implement a patch *wink wink* but other than that, pretty good game
有奶子的Brotato,不過局內經濟和數值平衡比起馬鈴薯還顯得很生澀 必殺技系統的動畫在多輪遊玩時沒有加速或是略過選項讓一次性玩多輪遊戲有點折磨,但無腦玩當作Brotato代餐其實挺不錯的,畢竟玩遊戲還是需要有單純想無腦玩的時候
재밌다 범위가 짧다 얼리억세스고 그런거 감안하면 이제 이번년도 면 완성되니까 지금사도 별문제 없을것 같다
처음 사소 했을때 플레이는 굉장히 부정적이였음, 브로테이토 마이너 카피정도? 브로테이토 안먹었으면 브로테이토하는게 나을거같긴한데.. 그래도 꾸준한 업데이트 덕에 많이 괜찮아지고, 소통도 열심히해서 씹덕같은게 좋다 하면 충분히 살만함 그리고 글꼴좀 바꿔다오..
재밌음, 킬링타임으로 최고임
8/10
キャラクターデザインが凄く良い。キャラデザ的に好きなのは金熊とリンですが、使いやすくて強いと思うのはレッドバックです。ミニキャラの動きもコミカルで可愛らしい。エンジェルバーのリニューアルも〇。倒したボスキャラ達も今後プレイアブルではなくてもサポートキャラとかで使えたら嬉しい。(もしくは何かしら交流できるコンテンツなど) ストーリーはあっさりしてるがこの手のゲームでは自分はこの方が好み。あとは各キャラのちょっとした掘り下げがあると嬉しい。 追加されたチャームシステムは面白いが雑に強すぎるかも、リスクリターンが尖ったものが欲しい。それか、最初は弱い性能で徐々に強化できるようにするか。 回避スキルは個性的だがキャラ差が大きく、全体的に強すぎる気がする。攻撃性能は控えて回避・防御やバフ面の強化でも良いかも。 逆に、スペシャルサービスは演出は良いが全体的にあまり強くない気がする。今後強化のアンロックはあるだろうが、現状ではパワーや爽快感は感じ辛い。回避スキルを連打する方が強いと思う。 アップグレード・アイテムビルドは基本回復かリジェネ強化が安定するので回避や防御、攻撃面を強化する優先度が低めでビルドに自由が利きずらい気がする(自分が下手なだけかもしれない)。 武器は遠距離武器の方が絶対に強い。近接武器は射程が短く被弾リスクが大きいが、遠距離武器はデメリットが基本無い。(攻撃速度やダメージは差が無く、密着された時などでも普通に戦える) 近接武器のメリットを増やすか、遠距離武器のデメリットを追加するか。 武器に関連することとして、キャラ毎のスタート武器が選べるのに普通に取得するものと性能が変わらないのが少し味気ないと思った。スタート武器になっているものは性能が強化or変化しているか、そのキャラとシナジーが強くあると面白いと思う。(現状ではジーニアスとゴムハンマーくらいしかシナジーが無い) UI面はアイコンのデザインが良く、説明文もちゃんとしているので見ていても楽しい。ただ、カプセルのアイテム獲得時の取得・売却の時などどこを選んでいるかわかりづらいところがあるのでもう少し分かり易くしてくれると嬉しい。 最後に、PADでプレイしてるとたまに反応がおかしい時があるので直せるなら直してほしい(ステージプレイ中は問題ない)。 以上長く書きましたが、キャラが魅力的で楽しめるゲームですので今後のアップデートにも期待しています。
Gameplay wise, it is like Brotato: You choose a stage, each one having a unique boss, and having a difficulty level that unlocks as you beat previous stage levels (beating a game in normal unlocks hard, et cetera). You choose a character, each with their own specialization and abilities, and you choose their starting weapon. You are put on a field, enemies come at you. You collect drops from enemies to use as currency and level up. Level up let's you increase one stat (speed, health regen, et cetera) of three randomly chosen stats once the level is over. The level is timed like Brotato, with currency being picked up after the timer is up. I don't think that the game has a bank mechanic like in Brotato. Once the level is over, you can buy weapons and items, and yes, like in Brotato, items synergize to give you an increase in effects. Unlike Brotato, there is a metacurrency that you can gain by working through levels, and you can use this currency to upgrade your maids (you characters, that is) in general, or give individual maids specific upgrades in their upgrade tree. Each maid's has upgrades that enhances their special ability, their dodge, or their class abilities, i.e., the maid who is the engineer gets upgrades that upgrade her engineering stat. Since the game is still in E.A., not all of the upgrades have been made yet. There is a story to the game, and the gist of it that Maids protect the world against demons. Go fight them, save the world. Each playable character has dialogue specific to them, and have their own unique reactions to the bosses of each stage, and the bosses have reactions to the maids. The main thing that sets this game apart from Brotato is the art style, the characters, and the story. If you don't like the anime-like art aesthetic and anime tropes, you probably won't like this game, unless you really want more Brotato and are willing to power through the art and tropes like a masochist. If you like anime and Brotato, you will probably like this game.
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Players by region
Where this game's players are, estimated from review languages.
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