
Thirteen girls awaken, only to find themselves in a prison. What awaits them: a Witch Trial. Help them prepare for the trial by exploring the prison in order to find the witch hidden amongst them. Find the witch, learn what kind of magic she holds, dispel the lies, and prepare for the execution.
Modeled estimate, not a reported figure. How we estimate →
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About
"Witches lurk among these girls."
It was supposed to be Ema's first day of high school. But instead of waking up in her bed, she found herself in a dark prison cell.
She found herself suddenly trapped in an island prison, isolated in some unknown, distant sea. In her confusion, an owl informed Ema of her new situation:
"You have been identified as a potential witch — a threat to the world."
"Thus, you will live here as a prisoner for the rest of your life.
The life Ema had taken for granted had suddenly collapsed.
As she began her new life as a prisoner, Ema got to know the other girls in her situation. Her fellow witch candidates.
However, one day, the owl gathered the prisoners for a shocking announcement:
"We will be holding a witch trial."
One by one, the girls would have to single out a witch among the thirteen of them...
In other words, they would have to vote out the next candidate to be executed.
It was the beginning of a cruel game indeed...
·The Gothic Mystery Surrounding the Witch Candidates
Locked in the mysterious prison, the protagonist, Ema, must live alongside the other witch candidates.
What is the prison? What are witches? Who is the true culprit?
With each chapter you complete, you will unlock new stories that shed new light from new perspectives, reshaping the overall plot.
·A Prison Life of Betrayal
A colorful cast of characters live in the prison. You the player must scrutinize their testimony for hints to expose their contradictions and sniff out the lying witch.
·Cutthroat Discussion Segments
The witches lurking among the prisoners will commit murders. Thus, for each murder case, there will be a witch trial where the culprit must be brought to justice with deduction and discussion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 794 reviews with recorded playtime.
Reviews
Themes across 793 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
喜欢,视觉听觉的盛宴,可能推理在一些地方不太合理,但是还是非常享受的,期待续作。
갓겜 돈 안 아까움
이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼? 이거 왜 안삼?
好 太好了
o 마녀재판 요약 막 시작해서 애들 잘 모를 때) -이 사악한 마녀! 살인을 했으면 처형을 당해야지! 시간 지나서 애들이랑 서사 좀 쌓임) -아무리 범인 이여도 처형당하면 좀 씁쓸함. 그래 그래 남은 애들끼리 잘해보자 애들이랑 정 존나 듬) -제발 죽이지마 죽이지마 참아 참아 아 ㅅㅂ 그걸 못참고 죽여? 범인 없지? 제발 그냥 사고사 처리하자 좋은게 좋은거잖아 ㅅㅂ 추리 그만하라고 o 평가 캐릭터가 13명이나 되는데 개성이 말도 안됨. 매력 없는 캐릭터는 찾아볼 수 없으며 개인차가 있겠지만 캐릭터 서사에 과몰입 씨게 할 수 밖에 없는 구조임. 일상 파트에서 서사 이빠이 쌓고, 추리 파트에서 터트림. 근대 문제가 터트리는게 진짜 사람을 터트림... 시발 죽이지 말고 죽지도 말라고... 추리 파트에서는 어느 순간 범인을 찾는 게 아니라 제발 아무도 범인이 아니길 바라고 있음. 내 손으로 정든 애 처형대 보내면 졸라 착잡함... 게임의 메인인 추리-재판 파트가 화려하고 재밌긴 한데, 논리적으로 납득이 잘 되는 건 아님. 좀 어영부영 넘어가는게 많음. 뭐 별거 아닌 증거로 막 몰아가면 범인이 쫄아서 술술 불다가 손모가지 날아가고 그런 전개가 꽤 있어서, 납득이 됐다가 안됐다가... 아무튼 추리 게임으로써 완성도가 높다고 평가하기는 어려울 것 같음. 근대 그런 아쉬운 점들은 그냥 스토리와 캐릭터 차력쇼로 다 커버가 됨. 캐릭터 대사, 캐디, 서사, 성우 연기력 뭐 하나 빠지는 게 없음. "마녀가 마법으로 죽이는 데스게임" <-- 얼탱이 없는 세계관임에도 불구하고 몰입감이 쫙쫙 붙음. 그냥 하다 보면 게임에 엄청나게 몰입해서 조울증 환자마냥 웃다가 울다가 염병을 하고있음. o 최종 평가 10/10 우주갓겜. (비공식이지만) 한글화 완벽함. 추리 아쉬운데 뭐 어쩌라고? 그리고 북금곰은 멸종했다
在略微看过一些相关评价后玩下去的: (完全将魔裁视作了视觉小说进行游玩) 如果在承认:1.魔法 2.有时逻辑比较(?)牵强 3.重点似乎(?)在人物关系性 这些条件下是可以玩下去的(个人体感Hilo后剧情会稍微好一点) 好评主要原因是ed在各种意义上()都恰到好处(倒不如说是符合个人喜好) 总而言之,有槽点,有优点,孰躲孰少就是个人差异了(
有一说一,其实本来不太想给好评,毕竟点数商店没有就算了,就连成就都没有实在有点火大,不过想想还是给出这个好评,要不是雪莉酱我才懒得给好评
画风和音乐很不错,剧情和推理就很一般了,特别是杀人动机像是硬塞进去的,整体不要太用脑,当做一个视觉小说来看比较好一些。
很好玩很百合
É BOM DEMAIS JUNIO
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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