
Thirteen girls awaken, only to find themselves in a prison. What awaits them: a Witch Trial. Help them prepare for the trial by exploring the prison in order to find the witch hidden amongst them. Find the witch, learn what kind of magic she holds, dispel the lies, and prepare for the execution.
Modeled estimate, not a reported figure. How we estimate →
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About
"Witches lurk among these girls."
It was supposed to be Ema's first day of high school. But instead of waking up in her bed, she found herself in a dark prison cell.
She found herself suddenly trapped in an island prison, isolated in some unknown, distant sea. In her confusion, an owl informed Ema of her new situation:
"You have been identified as a potential witch — a threat to the world."
"Thus, you will live here as a prisoner for the rest of your life.
The life Ema had taken for granted had suddenly collapsed.
As she began her new life as a prisoner, Ema got to know the other girls in her situation. Her fellow witch candidates.
However, one day, the owl gathered the prisoners for a shocking announcement:
"We will be holding a witch trial."
One by one, the girls would have to single out a witch among the thirteen of them...
In other words, they would have to vote out the next candidate to be executed.
It was the beginning of a cruel game indeed...
·The Gothic Mystery Surrounding the Witch Candidates
Locked in the mysterious prison, the protagonist, Ema, must live alongside the other witch candidates.
What is the prison? What are witches? Who is the true culprit?
With each chapter you complete, you will unlock new stories that shed new light from new perspectives, reshaping the overall plot.
·A Prison Life of Betrayal
A colorful cast of characters live in the prison. You the player must scrutinize their testimony for hints to expose their contradictions and sniff out the lying witch.
·Cutthroat Discussion Segments
The witches lurking among the prisoners will commit murders. Thus, for each murder case, there will be a witch trial where the culprit must be brought to justice with deduction and discussion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 794 reviews with recorded playtime.
Reviews
Themes across 793 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
本质快餐游戏,能火厂商真得给梅まろ磕一个
证物选钢笔,证人选自己,凶手选汉娜,手段是魔法,动机就是魔女化
豪玩,值得买
剧情不错,音乐和美术风格很有氛围感
弹丸论破很多时候物证拿到对我来说裁判开始前事件就已经结束了。但是魔裁...真像一头雾水,只是死咬住一点点错误不放,时而灵光一闪、时而穷举,也是别有一番风味了。
裁判パートが思ったより長いのでしっかり時間を確保してプレイすべき。 文句がある部分はない。
如果一周目艾玛视角能给到70甚至80分,那二周目希罗视角只能给到60分。人物塑造相较一周目更加扁平化, 每个案子也变得敷衍,从一些犯罪手法的反复使用就能感觉到确实没活了。但总的来说体验还行(如果忽略最后一章的话。。。) 接下来我要单独评价一下最后一章,如果前面是优秀的话,那这一章就是零蛋,没分了! 想象一下,从魔女审判开始你要车轮战十二个人,十二个人。。。宿傩也就连肘了十二个人,你们给我当宿傩打啊,而且因为时间有限,每个人只能拥有很少的辩论时间,这就导致人物魔女化的莫名其妙。我相信要少打点人塑造也不至于这么奇怪,最后当你好不容易地通过莫名其妙的辩论肘击完所有魔女,此时你已经筋疲力尽只想早点结束时,恭喜你,你解锁了一个面对雷霆大魔女的机会捏。 最后和月代雪的魔女审判没什么好说的,除了有点公式化外其他还好,如果把前面那一大段让人难绷的车轮战简化就更好了捏
社会人になりノベルゲームから遠ざかっていましたが、数年ぶりに徹ゲーしてしまいました。シナリオ・演出ともに非常に面白かったです! ダンロンシステムも簡単すぎないが理不尽でもない難易度で調整されており、終始楽しめました。
别当成galgame玩
推理极其神秘 剧情不算多好算能看 美术是活爹 总体好评但纯质量其实比不上销量 游戏美术好能撑宣发,内容适合直播和玩家口口相传,大致就是这游戏的成功路径了
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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