
Design your own wizard to attend a magical school. Learn spells, explore dungeons, make friends, and find a date for the May Day Ball. But be careful, everyone has secrets - including you!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I tried, for too long. I really wanted to like this game. Sadly, I wish I could get my money back. The art style is too drastically different from [b]Magical Diary: Horse Hall[/b] for me. I cannot get into it. I think it is a massive downgrade. Having more options does not automatically make them "better" options and they could have made more unique characters available in the same art style as before. I know the original seemed sort of basic, but continuity is important. They look like completely different people in some cases! I feel I would have enjoyed it otherwise. If you do not care about the art downgrade or care about what the characters looked like before, it seems like more of the same gameplay wise. Poor Grabiner and William got it the worst. Damien looks pretty bad too, not that I liked him very much.
I liked the game. VN and life sim, well balanced in my opinion. Creative problem solving is rewarded.
damien ramsey is a character of all time, play it for him if you like men you can fix
I usually don't get into VNs with male MCs but I really liked this one. I enjoyed the original game (Horse Hall) a lot and Wolf Hall has the same charm with better UI and art. It has a stat-building element but it's used for creative problem solving and isn't annoyingly time consuming. I also appreciate the not-so-subtle life lessons about gender and consent. :D
Game is immersive and entertaining. I love the storyline and the choices given throughout.
super entertaining litttle Game. I realy love the different ways you can solve the mazes
Too expensive for the poor content it offers ... The art isn't particularly good, the musics are ... Well. Average at best. For the story, seems to be meeeh. I was creating my own Visual Novel, but in hieatus right now. Mine is of way better quality if compared to what's offered here. And i was intending to sell it for less than 10$ ... So nearly 25 for something that is objectivly way worse than what i was creating, it hurts. Maybe you should use all the money you're stealing to hire better artists for the decors and character designs.
It's not exactly what I wanted from a sequel, but I was not disappointed. I lost count of how many playthroughs I've done
Not as good as the first one, the dungeons are more complicated which leads to them feeling less free form and the writing just doesn't grab me. Maybe my taste has matured since then. It's not a bad game, but it just doesn't feel the same. I like how we're viewing events from a different place, we get to see Damien in a new light and even get the answers to some lingering questions from the first game. Because of that even though its not a strict sequel Wolf Hall does treat you with the expectation that you have played Horse Hall already.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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