
A magical pixel art platformer. Explore an unfamiliar town and deliver tasty treats to the townsfolk. Cook magical delicacies from your bought and gathered ingredients. Learn new ways to traverse, discover secrets, and figure out the intricacies of your orders.
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About
Magical Delicacy is a combat-free Metroidvania-lite with a complex cooking system. Set foot in Grat and get lost while platforming through this twisted town - find and explore open pathways or fulfill the complex orders of the townsfolk to progress and unlock new kitchen tools.
Platforming and exploration lie at the heart of Magical Delicacy and are required to collect ingredients and progress within the game. Toggle the Easy Platforming mode in the settings if you want a more comfortable platforming experience or have trouble with challenging passages.
Play the young witch Flora and discover a bustling town in this Metroidvania-inspired wholesome cooking game. Cook meals and potions in your customized kitchen by carefully selecting the right ingredients. Navigate the town in casual platforming to meet the townsfolk, take up their orders, and learn about this world of magic.
Flora travels to a distant town to fulfill her dream of becoming a proper witch. She opens up shop in Grat, a harbor town built upon cliffs, where adventurers settled to chart an unexplored island full of mystery. As she engages in the town’s thriving economy, she stumbles upon two members of opposing covens. The witch Cassia and the magus Tauno have a lot to teach Flora, but they also know how to use her in their dispute about magical beings.
Visit a beautiful harbor town, a densely packed space with people to meet, history to discover, and many opportunities to improve your business. Shop at merchants to buy various keepsakes and upgrades. Accept dozens of orders from the townsfolk asking for your magical food. Meet mysterious travelers, shop owners, forgotten legends, and masters of their crafts, some of which might only appear during day or night. Unravel long-forgotten secrets of the island and its mystical creatures.
Cooking delicious meals for your customers requires the correct ingredients. Gather ingredients directly within the nooks and crannies of the town, while some other ingredients can only be bought from merchants. Run out of an ingredient while cooking? Don’t worry - merchants will restock their shops, and forgeable ingredients eventually grow back with a little patience. Upgrade your kitchen to stash a collection of ingredients ready for cooking and experimentation or sell them to merchants for Beads, your precious currency for trading.
Use your acquired ingredients to create magical dishes. Different attributes require you to think about your ingredient selection. Figure out and learn how flavors mix and how to meet customers‘ odd and complex requests for food. Closely follow recipes or experiment with your own creations, then sell or deliver your potions, meals, teas, and pastries to friends and customers. Be it local cuisine or Flora’s hometown recipes, everything to satisfy the tastebuds of different folks, from the croaking Gaball to the feline Tilin.
Start with basic equipment and acquire new kitchen tools. Unlock more rooms to arrange and customize your tools to your liking and maximize efficiency when cooking. Put your unused creations up for sale, sort your ingredients into storage, and grow some plants in the backyard. It would be the perfect place to call your own if it wasn’t for this unwanted roommate and a lingering capitalist dread.

Navigate the town during your deliveries, climb bell towers and old ramparts, or delve through challenging old catacombs. Grow as a witch and acquire upgrades to your movement abilities to discover new routes and hard-to-reach places or open shortcuts that lead back to your store. Uncover and learn the twisted pathways on the map and remember the whereabouts of the townsfolk. Inspired by the Metroidvania genre and condensed into a cozy cooking game.
FeaturesEnchanting pixel art style depicting a fantastical world of witches and magic.
Befriend a cast of diverse characters that love to order food from you.
Traverse a 2D platformer inspired by Metroidvanias. Gain new abilities, reach new areas, and unlock shortcuts.
Learn an extensive cooking system, allowing for creative choices to fulfill even oddly specific orders.
Collect ingredients and new recipes through trade, questing, and exploration.
Intertwined progression requiring map exploration and delivering orders.
Linear story with optional encounters and opportunities for open-ended play.
Plenty of accessibility features to help you experience the game on your own terms, including an Easy Platforming mode that disables various challenges.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's cute and I'm not MAD at it, but I had to return it because the game was still somehow...too complicated? There's platforming, which I expected, but there's like....a LOT of it. A LOT. I figured that the in-game settings would make it less painful (I have accessibility needs), but it seemed to help minimally, if at all. If anything, it removed some hazards, but the platforming was still egregious. And even with the in-game map, I still got lost a LOT. Multiple maps will have multiple entrances and exits and, like a Metroid-like, it can be really difficult to parse all of the information given. You can purchase the ability to see icons for things like ingredients and vendors a little later down the line, but that doesn't help when it comes to figuring out how to GET to those spots. The cooking system is interesting and I liked it! A lot! But I hated trying to actually GET the ingredients!! And you have to purchase new cooking stations, which wouldn't be so bad if they weren't as expensive as they are. There are quests, in fact, that rely entirely on you getting said cooking stations. And you can't make money outside of quests and breaking tiny jars all over the place until, I assume, you get to a further point in the game. Unfortunately, I couldn't GET to that point because my wrists started screaming from all of the jumping necessary to traverse around. As an example: I needed bread to make sandwiches. Okay, cool. Go to the baker. They don't have BREAD, but they have the RECIPE for bread. Okay! You can only buy it with a currency called feathers, though, which you get by platforming around and opening chests and MAYBE there are feathers inside. Sure. Fine. I hop around left, right, left, up. My wrists are screaming at this point. I find a feather! YES! Return back to the baker and get the recipe for bread!! BUT...I need an oven to make the bread. Go to the blacksmith and I can not, in fact, afford to buy the oven. So I need to break tiny jars all over the place in order to get the money to buy the oven. Most jars will have maybe 3-4 of the currency I need. It's more than 100 of the currency to buy the oven. I'm in agony. I had to stop playing. Much of this could be resolved if they: - Gave you a reliable way to make income earlier in the game - Condense the number of cooking utensils in the game (let cauldron recipes be pot recipes, I'm PLEADING) - Place the markets closer to each other/require less aggressive platforming to get to shops - Change up the feathers/trinkets?/beads system. The currency I need to buy recipes shouldn't be hidden in tiny chests. It's a great game if you have good wrists and patience and like platforming and don't mind getting lost and figuring out where you are. I just can't play it. Which SUCKS.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, French, German, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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