
An uniquely styled deck-building game. Assemnble a deck with the right Magibrick and challenge diverse enemies in different regions. Fill the board, destroy enemy bricks,play amazing combo, and occupy the entire board with your Magibricks, leaving no space for your enemy.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the Magic Brick Realm! As a new adventurer, you need to defeat various monster enemies here through brick duel.
Bug collection feedback: young33y@qq.com
In a single game, the enemy and you will play monster bricks on the board one after another during the round. Choose your strategy carefully and try to occupy more plots to gain more points. The side with the higher score at the end of the game will win!
Monster bricks are the main units in the battle. They have different images, sizes and skills. Sometimes they will also produce different numbers of arcane bricks as a continuation of their influence, helping you occupy more land. .
However, it should be noted that arcane bricks tend to be more fragile, and you need to choose to place them more carefully.
Various terrains may appear in a single game. Learn to take advantage of these terrains, or stay away from bad terrains. Will these terrains make your plan more effective or a mess?
You can choose new cards after defeating your opponents and solving puzzles. Choose a route to avoid risks or challenge powerful enemies. Try to build decks of different styles to improve your card collection.


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 86reviews | 76% | — | $13.6K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不是很好打
说实话,游戏性还是可以的,在流派上有些相生相克的关系,不适合走任意的纯流派,因此感觉任意流派成型也不见得有什么爽感。是不是体量也太小了,通关后感觉就没什么新东西了。。。连刷石头的兴致都没有
不拼数值不拼氪,单纯靠脑子算格子抢地盘。每局地形随机、卡组随机,重复玩也不腻。看着自己的砖块铺满棋盘,敌人无路可走,成就感还是有的。唯一的槽点就是敌人永远先手,优势地形永远轮不到我,稍微有点逆天了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Japanese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏玩起来挺新鲜的,创意十足,挺烧脑的,就是随机性有些强,中途容易暴毙,希望能出个回退或者调整下难度
游戏创意还是不错的,打出combo相当爽,就是现在的容错比较低,构筑期间的平衡需要多加调整
比起卡牌更像下棋游戏,攒build特别累,但是起来了以后打出combo还是很爽的
虽然皮上是卡牌爬塔,但是和杀戮尖塔啥的完全不一样,算是一种比较创新的玩法了,现在的问题是太难了感觉成长很慢,建议优化下难度曲线
整体玩法蛮有趣的,画风也很可爱,但平衡上还有待完善,目前相对来说有点受苦
游戏机制和关卡设计挺不错的,连锁成功后那种消消乐爆炸的效果不错,就能不能设计个撤销上一步的功能,实在是太容易死了
关卡和棋盘游戏设计还算可以,就是这个平衡能不能认真做做,容错率太低了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 8 | 88% | Free | |
| $2.8K | 11 | 91% | $7.99 | |
| — | 0 | — | — | |
| $5.4K | 45 | 93% | $4.99 | |
| $2.3K | 19 | 95% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.6K | 109 | 91% | $4.99 | |
| $13.6K | 123 | 89% | $5.99 | |
| $13.6K | 60 | 30% | $8.99 | |
| $13.6K | 105 | 64% | $4.99 | |
| $13.6K | 301 | 87% | $1.99 | |
| $13.6K | 160 | 96% | $4.99 |