
Build Your smartphone Empire in Mad Smartphone Tycoon, your main goal in this game is to create the ultimate smartphone that combines both performance and aesthetics. Expand your company, dominate the global market, become a tycoon in the world of mobile phones!
Modeled estimate, not a reported figure. How we estimate →
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About

You need a operational company to make operational phones. Use your limited funds, choose from renting more rooms or improving your working environment to attract more talented employees. You can also research more advanced phone parts to build your brand and accumulate funds. Your choice will determine the future of your company.

Every employee will have their unique stats and abilities. You need to consider your selection and hire the most appropriate. There are many Easter eggs about IT culture in Mad Smartphone Tycoon waiting for you to explore. They will appear in the game in special ways, giving players full of surprises.

Carefully design could not win you sales without marketing. You can customize your slogan, hold product launch, place various advertisements, even attack competitors, etc., and use all available means to win this business war! Just be careful not to spend money too willfully and cause yourself to go bankrupt...
The game provides a wealth of industrial information and product data for players to keep abreast of market conditions at any time. You can use them wisely to establish new advantages.

The game provides players with a comprehensive phone design page where they can customize every aspect of their device, from appearance like size, colour, material and camera, to hardware like processor, storage and battery. Dozens of options in total, all can be adjusted in detail, ensuring that you can create any phone you imagine!
The design process is also strategic. You must make corresponding adjustments based on the company's own strength and the market. Taking a blind leap on configuration may create high parameters but low sales, you will lose your money. However, formulating reasonable strategies and choosing some cost-effective combinations may prove to be a more market-friendly approach for your phones.
Mad Smartphone Tycoon is the second game I have made. I will keep on updating in the future. I am more than pleased to have your support and feedback. Please join our official Discord at to share your idea and help improve the game. Thank you!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean, Traditional Chinese, French, German, Russian, Turkish, Portuguese - Brazil, Spanish - Latin America, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
可玩性有点低
bug满天飞
yes
看6块钱就买来试了试,做得很一般,很半成品,不推荐购买。
it a ok game i would not say it worth the cost infact it seems abandon there many bugs and i think developer has given up
完全是个半成品,没有发挥出题材应有的水平,内容丰富度欠缺,bug很多
If you're a fan of tycoon games, this is a fun smartphone business simulator with a lot of customization and satisfying progression, though the UI and overall polish could still use some work.
外包订单色彩校准永远一坨,跟这个游戏的未来一样
Это напомнило мне упрощённую версию Mad Games Tycoon. Играть в неё увлекательно: интересно подбирать оборудование и изучать, что требуется для создания различных моделей телефонов. Однако не все баги были исправлены, и некоторые задания оказались практически непроходимы У меня, например, не получилось набрать поклонников, потому что игра в какой-то сделал их число равным "0" и не давала возможности расти их количеству дальше. Тем не менее, игра понравилась , и любители простых тайкунов игр могут оценить её , особенно когда она продаётся со скидкой.
一開始滿新鮮的, 但玩一下就感覺公式化了。 更新下: 想說用沙盒模式會不會比較好玩,沒想到更突顥這遊戲的缺點。 遊戲一開始就可以做旗艦型手機,但在前期,即使用沙盒把最強的員工都請了,所有硬件都自己研發旗艦的,用上所有最高端的硬件,也不能做出一部旗艦型手機。手機是不是旗艦/高端的評分方式很不合理,都已經用當時最高端的技術來做手機了,怎麼不是旗艦?而且手機分數(研發那個)也掉太快,下一世代的硬件都還沒出已經在掉了,前半年評分是旗艦的手機到下半年就不是了,如果不是用沙盒都不知道要怎麼去趕這個數值。手機五維也是,全部都用旗艦硬件,還是達不到全滿。輕薄那項到2019都沒能滿,真的不懂。 自主研發硬件也是一個完全沒用的功能,除了降手機成本外沒別了。如上面所說,硬件評分下降過快,自主研發需時,剛研發出來,一下就過時了(震動,喇叭和電池不會,但除了電池,另外兩個對手機評分影響不大。而且像老年機,還要用特定的喇叭),真想不出有甚麼原因需要自主研發。最不明白的地方是,為甚麼不是所有硬件都能研發,像鏡頭屏幕那些就只能等時間到。我就不能是第一個研發曲屏的公司嗎?感覺不是用沙盒的話,我就只能是間做中低端手機的公司。 金錢數值太大了,動不動就要用幾十萬幾百萬,買張桌子也要幾十萬,數值很不直觀。股票系統也沒用,以為100%持股可以買下其他公司,讓他們幫手開發或拿到獨家技術之類,結果零作用(只看到有些公司完全持股後可以降成本,可能我用沙盒所以沒感受)。想炒股但因為錢數值太大,股票增值不多,還要長期持有才可能有高回報,導致沒興趣去用。如果可以加些行動,像散佈假消息或得到內幕消息之類去操控市場的話可能會更好玩。 最後就是硬件怎麼會沒有排序功能呢?簡單地根據類型(旗艦/高端/低端)排也沒有,完全是亂的。研發手機的界面也沒顥示用的硬件屬於甚麼,要自己去記,那麼多,誰記得? 總結就是這遊戲很可惜,有潛力,前幾個小時讓人沉迷,但久了就只剩無聊枯燥,缺乏打磨細節。78元的售價偏高,建議特價再入手。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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