
Its 1992. The stores are flooded with games, a bright box catches your eye. Walking to the shelf, the box reads "Mad-Sector".
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Muy bueno
Good soundtrack!
It's definitely Mad Sector.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 23 reviews with recorded playtime.
I saw this in my library, no idea how I came to owning it (as is the case with half of the games I own) but noticed it looked like a DOOM clone so gave it a shot. With DOOM being so popular even today, it's had a plethora of source ports that aim to make it more friendly by todays standards, primarily the controls. So after playing 10 minutes, I quit to see if there was a source port for this, maybe it's running off id Tech and I can just play it through GZDoom. But no. This came out last year and somehow has worse controls than any FPS I've ever played. DOOM's original controls, with no source port modifications, controlled just fine, even with just a keyboard. They were smooth and reliable. This isn't. Whether you use mouselook or not, it feels like the game is fighting against you in trying to control it, not something you want from a fast paced classic style FPS. It feels like there is some sort of negative acceleration going on here. With a Logitech G502 at 800DPI, the turning feels unreliable, sometimes moving as you'd expect but other times jerking horribly, made worse by the contant stuttery feeling when you try to look while strafing. Turning down the DPI only exemplifies this. Moving slowly has the game move as normal but try to move at a "normal" speed and your turn by a smidge. I'm okay with playing classic FPS's on just a keyboard however, using the arrow keys to aim. You only have 1 axis so left and right are perfectly acceptable...normally. The sensitivity on the keys are way too high, meaning minute movements aren't possible, and since the opening section requires sharp turns along corridors, prompted by a part where you have to enter several small doorways, the game is pracitically unplayable. The theme looks cool and I generally enjoy most DOOM clones I play, but this controls so poorly I couldn't make it past 10 minutes. And the maps inversed.
Одна из многих игр, на которой я вырос +Ретро шутер +Излюбленный думерами дробовик +Афигенная музыка Из минусов есть небольшие ошибки в регистрации попаданий от моих выстрелов, на которые я раньше вовсе не обращал внимания, но внезапный приступ ностальгии сразу гасит этот минус. Итог: прикольная ретро-стрелялка от недопонятого гения и достойный конкурент нашей любимой DOOM из 1993 года
consigliato a chi piace giochi fps anni 90 il resto non piacera
И что делать когда патроны кончаются???
This game is simply awful. Bad hit detection, sloppy movement and controls, gross graphics, guns feel awful to shoot. Just bad all around. Complete shovelware. There are much better Wolfenstein 3D clones out there. [url=https://www.youtube.com/watch?v=77qM-ttm-vk] Full Review [/url] https://www.youtube.com/watch?v=77qM-ttm-vk
CRAP
Nice little retro-style shooter. You progress through levels by finding a key and bringing it somewhere else, usually on the other side of the map. You get to shoot a lot of monsters on the way. There's a nice variety of weapons. This game is nothing deep or revolutional, but it's fun for a few hours.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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