
Start your own game development studio in 1976. Build your own offices, production facilities and server rooms. Develop the games of your dreams and produce the next next-gen console. Rise from a small garage company to a huge corporation.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Turkish, French, Spanish - Spain, Portuguese - Brazil, Hungarian, Traditional Chinese, Russian, Polish, Czech +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
kaçak olarak bi 300-400 saat gömmüşümdür rahat çok keyifli oyun hiç sıkmıyor (milyarder şirketim bana birşey olmaz demeyin 1 kötü oyun yapmanıza bakar tüm servetiniz)
这个游戏算是我游戏知识启蒙的游戏了,玩通了这个游戏,看到现实中很多愚蠢的问题就能回答了
I like
GuoD gAMe!!
отличная убивалка времени
Played the first game as well, but the sequel is definitely better. It’s deeper and more complex, yet it doesn’t have a steep learning curve. I have 30+ hours so far and I’m still discovering new things here and there. I recommend it if you enjoyed the first game or if you like slow‑paced, cozy tycoon titles. And if you’re a veteran gamer who loves the world of video games, that’s an extra reason to try it. The hardware requirements are below sea level, I've played several hours on steam deck too (docked).
So fun and open to create the studio you want. Can keep it as simple or as complex as you want, highly recommend.
yarrak gibi oyun çok zor grafikler kötü oyunda ne yaparsanın batıytorsunuz sikem böyle oyunun amk
good game
Ben seni mobile rdr3 yap diye mi satın aldım 0ç rockstar
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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