
Mad Experiments 2: Escape Room is the sequel of the award-nominated multiplayer escape game Mad Experiments. Alone or with up to 5 friends, follow the story of Hildegarde and Professor Cheshire, explore rich environments to find clues, and solve mind-bending puzzles to escape!
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ESCAPE WITH FRIENDS
Play alone or in a team of up to 6 players! In first-person view, explore and gather clues that will help you to solve the puzzles of the room. As you solve puzzles, you unravel story bits and gets closer from the exit.
Challenge yourself with the 60-min time limit, or take your time and play in Relax mode with unlimited time!
The game is the sequel of Mad Experiments 1: Escape Room, released in 2020. In this new game, you will explore the last chapters of the story of Professor Cheshire. Inspired by real escape rooms, 1 to 6 players are trapped by the Professor in his Institute. He uses this place and his subjects to experiment on their brains and minds, in order to find a cure for his sick daughter, Hildegarde. In his quest to save her, he loses his sanity and transform the Institute into a prison lab. Players will live through the memories of one of his patient and travel in 4 rooms to unravel the secrets of the Cheshire Institute.
Interact and examine with dozens of objects to uncover the secrets of the rooms and understand why the Professor does all this.
Explore the office of Professor Cheshire and use his experimental equipment to escape!
Locked in the Cheshire Institute, Hildegarde used to go to the library to get more knowledge about the world. She discovered unique secrets and met an intriguing crow automaton
The Professor makes his poisons and medicinal drugs from plants' extracts in the Victorian greenhouse of the Institute. You will manipulate gas, poisons and plants to escape this dangerous place!
This train brings everyone in and out of the Institute. In the last wagon, there is a distillery that will allow you to make a poison that could end Cheshire's life and stop his experiments for good!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As far as multiplayer is concerned it is not worth playing with more than maybe 2 people. Unlike the first game there will only be one thing to do at a time and people will be just standing around waiting.
The environment storytelling is underrated here. Notes, props, creepy whispers… I actually wanted to know what the mad scientist was doing. Not just puzzles
Visuals are a bit dated, but puzzles are very clever. Some were hard, some we brute-forced, but overall fun night with friends. Wish it had more rooms though.
The environment storytelling is underrated here. Notes, props, creepy whispers… I actually wanted to know what the mad scientist was doing. Not just puzzles
I played through all 3 of the rooms with 2 friends. We enjoyed the first 2 rooms and made it within the time limit. The 3rd room was not fun though. Most of the puzzles in that level didn't make sense to us. we spent over 40 minutes on one of them, took a clue, then reveal the answer and still didn't understand it.. Then the last puzzle comes and boy that's an unfun one. Id rate the 1st and 2nd room a 7/10 then the last room 2/10.
Game doesn't even work right in multiplayer. Room 2 broke in multiple ways; the globe puzzle never enabled and the items kept dissappearing for one of us.
[H1][i] Escape Room 2.0 [/i][/h1]Une fois n’est pas coutume, une critique assez courte puisque Mad Experiments me laisse trois choix : [list][*]Détailler le principe d’un escape game somme toute assez classique, ce qui serait sans intérêt. [*]Spoiler totalement les énigmes, ce qui n’aurait pas non plus grand intérêt. [*] Paraphraser ce que j’ai écrit sur [url=https://store.steampowered.com/app/1201550/Mad_Experiments_Escape_Room/] le premier[/url].[/list] [b][i]Plus de critiques ->[url=https://store.steampowered.com/curator/39925920] C'est ici ;)[/url][/i][/b]
The dev was probably forced to complete the game overnight. Puzzles don't make sense. Not worth it. My duo got motion sickness and it wasn't even the VR version. Mad Experiments 1 was way better than this one
Worlds better than the previous game. Actually pretty decent and inventive. I'd try it out if you want a co-op puzzle game to play.
Extremely broken
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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