
Isometric Mech Action RPG Survival game. Customize your mech. Unlock new parts and ultimate weapon evolutions. Create endless builds with the unique RPG stat system. And much more!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Does it look good? Yes Does it have potential? Yes Is it good though? NO (Sadly)
It feels super early on development, but its already fun! I Hope it gets a lot of updates :D
Jank, grindy, poorly optimized, completely unbalanced, and three out of four characters are locked behind a paywall. This is garbage. It's a vampire survivors clone with zero of the fun or power fantasy you'd expect out of the genre. The moment you get slightly too far into the game everything slows down because the game speed is tied to your frames. Every weapon pales in comparison to the miniguns incredible damage. Nothing is satisfying to kill because you don't even know half the time if you are hitting something due to a weird delay in the healthbars updating and no damage numbers, topped off with the overall spongeyness of the enemies growing incredibly quickly. Every round is the same, and the only reason you can't just beat the game right off the bat is because of clearly gated bosses that ramp up super quickly to force you to use the metaprogression currencies you get to boost stats. Also, I think you are suppose to be able to fly or something, but the keybind just didn't work for me so I just had to out tank and out dps the bullcrap hitscan lasers of the enemies about 20ish minutes into the game (which was more likely 30-40 minutes due to the fps slowdown). You battle basically the same enemies that just get more health for like the first 15 minutes or so and it is an incredibly boring and tedious thing. You'd be insane not to use the aura that damages things all around you because it just basically instantly regenerates all of your bullets to max constantly, although it does like zero damage. This game needs major rework to be good despite being almost done or halfway through it's early access phase (store page specified 1-2 years, it's been a year) and I'm just not seeing it. I might be tripping, but I remember playing a demo for this awhile back and it was a mission based game, so maybe that changed or I'm misremembering.
keep up the good work
Gameplay is solid but it needs a lot of work. The UI is clunky and difficult to understand at first, with everything being focused into the middle of the screen and the game switches from fullscreen to windowed everytime the start button is clicked. Some tutorials are needed as well. I also found that going to certain points of the map would coz me to lag backwards as if I was playing an online game with bad internet. There is something good here but the clunkiness of the menus is a huge turn off. The ARPG genre has a huge gap for a diablo-like with armored core mech customization and this game could fill that gap, the dev has teased pilots, skills and equipment for a future patch which all looks really good so this is definately something to keep an eye on.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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