
The definitive simulation of modern ground warfare!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game from 1998 is a great tank sim. played it for hundreds or thousands of hours. playing on steam is great - i hoped for many years to be able to play this again without having to buy a vintage computer. Joystick doesnt' work for some reason. Mouse isn't the same, but still fun to play - even more fun to play with a Razer Tartarus V2 gaming macro pad, because now ALL those keyboard commands for M1TP2 are now easy under one hand, no longer do i have to race my hands over the keyboard while T80s close in on my position!
me irl
Despite being two decades old, this game remains a pretty good simulator.
This is the best tank game out there. (period)
Probably the best tank sim out there after Armored fist 3 and the First m1 for Amiga. IF I AM WRONG! IF THERE ARE OTHER SIMS LIKE THIS THAT COME CLOSE PLEASE COMMENT BELOW! I'D LIKE TO KNOW!!! What I love about it is that they make sure its Compatable with win 10. So far its okay. Hopefully that wont change. If it does please let us know somewhere where we can get the patches files ETC to make it work on win 10!! No seriously this is awesome! Its everything that they left out of the first one AND YOU HAVE DYNAMIC CAMPAIGNS NOT JUST AGAINST RUSSIA IN W GERMANY BUT ALSO A MIDEAST CAMPAIGN AN EASTERN EUROPE CAMPAIGN, AND SO ON!
As great and replayable as I remember it.
에뮬레이터로 실행해야 실행이되는데 실행도중 음악이 반복되는 구간이 있고, 미션이 끝나고 튕겨나가거나 디브리핑 화면부터 커서가 없어지는 문제가 있음. 에뮬레이터가 불안정한것 같아요. 이거 원본 CD도 있는데 자체 에뮬 돌려야 하나...
tested on windows 11 compatibility mode, brings back memories as a teen, ok
Das war mal eines meiner liebsten Spiele in früheren Zeiten aber in der Version hier unspielbar. Die Musik "springt" und das Spiel stürzt bei diversen Gelegenheiten ab. Echt beschämend was man aus dieser Lizenz gemacht hat. In dieser Form absolute Abzocke. Sollte man eigentlich gar nicht zulassen. :(
M1 Tank Platoon II is a classic military simulation developed by MicroProse Software, Inc. and Digital Theory Ltd., and published by Interplay Entertainment Corp., that represents a peak-era example of late-1990s PC sim design. Built around commanding a platoon of M1A2 Abrams main battle tanks, the game sets out to replicate not just the act of firing a tank’s main gun, but the broader reality of armored warfare: coordination, situational awareness, logistics, and the pressure of making the right decision before the enemy does. From the outset, it makes clear that this is a serious simulation rather than an arcade experience, prioritizing realism and tactical depth over instant gratification. The core experience revolves around leading a four-tank platoon across a variety of missions that range from structured training exercises to full-scale combat scenarios inspired by modern conflicts such as the Gulf War. What makes M1 Tank Platoon II stand out is its layered approach to control. Players can jump seamlessly between high-level command—issuing orders to allied units, planning movements, and coordinating support—and direct, first-person operation of individual tanks. You can assume the role of commander, gunner, or driver, each with its own responsibilities, instruments, and viewpoints. This flexibility allows players to engage with the simulation at their preferred level, whether that means focusing on battlefield tactics or immersing themselves fully in the claustrophobic interior of an Abrams. Combat in the game is methodical and unforgiving, demanding patience and planning rather than reflexes. Engagements hinge on terrain usage, line of sight, and ammunition selection, with different shell types suited for different targets and ranges. Thermal imaging and optics play a crucial role, especially during night operations or in poor visibility, reinforcing the importance of reconnaissance and positioning. Rushing into battle without adequate scouting or coordination often results in swift losses, underscoring the game’s emphasis on realism and disciplined play. Beyond moment-to-moment combat, M1 Tank Platoon II shines in how it handles campaigns and progression. The dynamic campaign structure links missions together, allowing outcomes to influence future engagements. Success can open up new opportunities or provide strategic advantages, while failure may complicate objectives down the line. Crew management adds another layer of depth, as individual tank crews gain experience, earn commendations, and improve performance over time. This human element gives weight to each engagement, turning losses into more than just a mechanical setback and encouraging careful, responsible command. Visually, the game reflects its late-1990s origins, with polygonal models and terrain that appear rudimentary by modern standards. However, clarity and function take precedence over spectacle, and the environments effectively convey battlefield information such as elevation, cover, and distance. Day-night cycles and weather effects contribute to immersion and tactical variation, even if the presentation lacks modern polish. On contemporary systems, the visuals feel dated, but they remain serviceable and well suited to the simulation’s needs. The interface and controls are undeniably complex, reflecting a design philosophy that assumed players would invest time learning the systems rather than being guided through simplified tutorials. Menus, command screens, and key bindings can feel overwhelming at first, especially for newcomers, but they also provide precise control once mastered. This steep learning curve is one of the game’s defining characteristics: it can be intimidating, but it is also a large part of what makes success feel genuinely earned. Sound design plays a supporting but important role, with engine noise, weapon reports, and radio chatter helping to sell the illusion of armored combat. While voice acting and audio fidelity are modest, the overall soundscape reinforces tension and situational awareness, especially during extended engagements where audio cues can alert players to incoming threats or allied actions. Ultimately, M1 Tank Platoon II stands as a testament to an era when PC military simulations were unapologetically deep and demanding. It is not a game designed to appeal to a broad audience or provide quick thrills; instead, it rewards patience, study, and tactical thinking. Its dated presentation and complex interface may deter players accustomed to modern conveniences, but for enthusiasts of armored warfare and historical simulations, it offers a level of authenticity and control that remains rare even today. As both a product of its time and a lasting benchmark for tank simulations, it continues to hold a respected place among fans of serious military games. Rating: 6/10
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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