
A dark sci-fi horror where ancient rituals intertwine with secret Soviet experiments. Explore atmospheric tunnels, hidden laboratories, and abandoned shrines inspired by real locations—and survive by solving intricate, mind-bending puzzles.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 18 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You are a college student who has just moved to a big city in search of a new life. But instead of a fresh start, you begin to suffer from recurring nightmares. In your dreams, you see a mysterious hill. It’s calling you.
Each night the visions grow more vivid: underground tunnels, abandoned structures, and a strange device that once kept something contained.

Trying to understand what’s happening, you uncover classified documents hidden in the city archives. What you discover leaves you with only one choice — go to the hill yourself.
The only way to end the nightmares is to reach their source. But not everything buried underground should be awakened.

A dark atmospheric horror experience inspired by real locations. Explore the remains of an old fortress, labyrinthine tunnels, a shadowed forest, and ancient shrines hidden beneath the hill.
Investigate your surroundings, piece together fragments of a buried truth, solve environmental puzzles, and navigate dangerous terrain with light parkour elements as you descend deeper into the mystery.

Every discovery brings you closer to the truth — and to an ancient horror that has slept beneath the hill for centuries.
Your decisions will lead to one of three different endings.

Created by a former Lead Level Designer of a major AAA Chernobyl-themed project, with a strong focus on immersion, tension, and environmental storytelling.
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Локация на начале в квартире с видом на Киев, когда главный герой собирался - очень атмосферно и вайбово, меня прям вернуло в 2012. Все остальное такое себе, скримеры повторяются по нескольку раз когда проходишь в том же месте, сами мобы которые за тобой бегают сделаны буд-то на коленке, нет нагнетающей атмосферы буд то за тобой бежит что-то страшное, тот же охранник в лаберинте который убого стоит на месте если выйдешь за предел лабиринта, а звук погони все еще идет. В целом не рекомендовал бы игру, но если хочется узнать историю лысой горы то можно потерпеть, чисто в поддержку автору купил игру
実在する場所がモチーフとなっている一人称視点のダークSFホラー! 繰り返し見る悪夢の真相を解き明かすべく、とある施設に潜入します。 落ちているメモを読みつつ、謎解きや簡単なアクション要素をこなしながら進めていきます。 簡単すぎず難しすぎずの絶妙な難易度で、とてもプレイしやすかったです! ストーリーも思っていたよりもずっと深みがあり、先がどんどん気になる作りで◎ 字幕がとても小さく箇所があり、読みづらい部分があるのは注意です! 謎解きに少し戸惑いながらも約3時間くらいでクリアできました! 廃墟探索も楽しめる素敵なホラーゲームです!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Simplified Chinese, Ukrainian, Polish, Portuguese - Brazil +1 more
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was a great game, it wasn't sound heavy which usually is a plus for me, but it made up for that with the random jumpscares and puzzle areas. The story was good and it was a solid basic scary game with a twist. I liked the ending and how the designer decided to do that. It was worth the time played.
coole atmosphere :)
Running wild out here not literally with a linear walking game that contains search for item quests tied with basic search around for a four digit code ideas sprinkled with some chase sequences and a dash of spelling errors. That I can forgive because this became apparent to me as a russian game after I realized its the same engine that the developer ETIKA uses for his work which must be the equivalent of eastern European unity engine or something as well as the prominence of (spoilers) the schitck of russian horror always being directed towards anomalies, electromagnetic science, spatial hocus pocus and abandoned megastructures/indoor facilities. I suppose thats just a cultural thing theres no way it isn't by how much I see this trope in other games. Really the game only has visuals going for it at first and I initially found the sound design to be somewhat enjoyable except every time you complete a task as the game plays a stupid BING sound effect plays or with its jumpscares plays a bass BOOM. If your going to build atmosphere be consistent and less silly
Lysa Hora ended up being a pleasant surprise. I originally picked this one up as part of a game bundle, so I didn't really go into it with huge expectations. Usually, games like this can be pretty hit or miss. Thankfully, this one landed on the positive side. Lysa Hora is a shorter indie horror experience that doesn't try to reinvent the genre, but it does enough to keep things interesting from beginning to end. The graphics were better than I expected, creating a creepy atmosphere that fit the game well and helped keep me immersed. The gameplay is mostly that of a walking simulator, so if you're expecting constant action or elaborate puzzles, you may want to adjust your expectations. The beginning is a little slow, and it takes some time before things really get going. Once it does, though, the game throws in a handful of solid scares that help keep the experience entertaining. They're not nonstop, but there were definitely a few moments that caught me off guard. Overall, I came away enjoying Lysa Hora more than I expected to. It's a simple, short indie horror game that knows exactly what it is. It won't end up on my list of all-time favorites, but for the price—especially if you pick it up as part of a bundle—it's absolutely worth giving a chance if you're looking for a quick horror experience to fill an evening.
Більше не купую УКРАЇНСЬКІ ігри. ДОСИТЬ! Ця гра стала останньою краплею. Гра забагована. НІКОМУ НЕ РАДЖУ
A Must-Play for Horror Fans – Incredible Atmosphere! ✅ Recommended I'm genuinely impressed. LYSA HORA: The Haunted Hill is a fantastic indie horror experience that nails the atmosphere from start to finish. For a solo developer, the quality here is outstanding.
Гра на один вечір, складається з бродіння по темним локаціям з рідким вкрапленням лякалок, пошуком ключів та кодів від замків, грав на RTX 5070 на максималках, все працює нормально але є фрізи коли переходишь на іншу локацію Плюси: -Гра від українського розробника -Гарна графіка на UE5 -Добра оптимізація -Стрьомні лякалки -Звук -Міні гра в грі Дивно казати про мінуси враховуючи ціну гра але ж Мінуси: -Сюжет (просто мотивація рухатися по хорорним локаціям) -Іноді погано видно предмети які треба піднімати ключі та документи (може зробити так що б вони трохі підсвічувалися, бо я іноді просто мимо пробігав і не розумів що від мене хоче гра) -Відсутність керування геймпадом (на клаві не дуже в таке грати) -І найголовніше це система пересування, головний герой постійно втомлюється (Ігровий цикл складається з бігу-втоми-повільної хотьби-бігу і так по колу, особливо дратує на відкритих локаціях по типу лісу) -Нестрибає герой коли витривалість меньше ніж половина (це основна причина моїх смертей) А так дякую за гру, своє задоволення я отримав, бажаю автору успіхів
Reale Orte, reale alte Bräuche, ein wenig reale Geschichte, viel Phantasie, Visionen und Träume und Dunkelheit. Ich finde das Spiel super und hätte es auch ohne Story gespielt. Genaugenommen kann man mir irgendwelche verlassenen Orte vor die Nase setzen, einfach um sie zu erkunden, und ich werde nichts anderes tun, als darin herum zu laufen. Na gut, es macht schon etwas mehr Spaß, wenn es dabei düster ist und man das Gefühl hat, etwas würde auf einen lauern (wobei man das automatisch in solchen verlassenen Häusern hat). Und ja, auch ein kleines Rätsel dann und wann macht Spaß. Geheimnisse/Geschehnisse die man aufdeckt, und dem Ort eine Geschichte geben. Dies alles erfüllt das Spiel. Es hat eine tolle Atmosphäre. Es enthält Backroom - und Anomalyelemente, unzählige Gänge und Türen. So ein Haus, wie das verlassene Labor im Spiel, in echt zu finden und zu erkunden müsste so cool sein. (Alternativ ginge auch VR.) Da die Rätsel nicht weiter schwer sind, auch die wenigen Plattformerelemente nicht, bleibt der Fokus auf dem Erkunden. Die Stimmung wird nicht durchbrochen, sondern die kleinen Aufgaben geben eine Richtung, so dass man nicht komplett ziellos herum irrt.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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