
Lux Alliance is a synchronized-turns strategy war game, inspired by the classic boardgames RISK, Diplomacy and Axis & Allies. Marshall your troops, collaborate with your allies, anticipate your opponents, and capture all the enemy HQs to win!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Swedish, Spanish - Spain, Simplified Chinese, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Think a simpler version of axis and allies with only two units (three if you count forts/factories). The variety in maps and AI types is the key to this game's longevity. You basically have three types of AI for each difficulty level that perform just differently enough to keep things fresh. The two different unit types, infantry and cavalry have enough differences to make their usage compelling from a strategic perspective; even better, you'll constantly be surprised at how the AI exploits your gaps even when you know exactly how a given one plays (because there are three of them). Great fun! Highly entertaining.
Strategy: This is a good game. The simultaneous turns make for some interesting dynamics. It's a lot like risk, but simultaneous turns and lack of bonus cards makes it less volatile but less dynamic. Presentation: Not great. But once you start playing, you don't really notice. Content: A variety of Fun maps and scenarios, and decent AI. Verdict: Good for the price, especially on sale, but not a must have. If you want a Risk-like game to play, buy it.
Simple game, simple rules, complex strategies. Well worth it.
Risk-like game. A bit wonky to learn in the beginning. Decent enough.
I opened this briefly after downloading without even playing, and returned to find that it had somehow logged time past the "non-refundable" period. Hope I like it.
You have to team up with AI Idiots. they screw you at every step of the way and you cant play a game without them. the computer teammates will cause you more harm then your enemies. the fact that you cant turn allies off makes this an almost unplayable game.
Excellent for casual quick fun. Just a little more in depth than regular lux/risk. If you like Risk you will almost definitely enjoy Alliance. As you can see by my hours played, definitely worth the money.
Horrible screen setup where the resolution does not work right so am stuck looking at a blurry mess no matter how i set it up. Moving around the map to move units is a clunky slow mess which is full of pausing lag. Gameplay makes no sense as enemy armies go right by my own units when passing by my territory instead of my units blocking them where they should engage me. Instead its like am not even there. Go play AXIS & ALLIES ONLINE instead which also comes with a single player mode.
Set all of the auto-adjust screen/video settings to "on." That should help with the jittery visuals. Otherwise it's a great twist on Risk/Lux. Edit: Nevermind. I can't believe they allowed a mechanic where opposing forces can just pass through each other instead of engaging in combat. Example: Map has 2 spaces: your space, my space. We each have 10 troops. All of my troops attack your space, all of your troops attack my space. Armies wave to one another in passing as they go to conquer the other's base. Rinse and repeat? Why...just why.
Even better than Lux Delux (which I liked the heck out of). Tons of historical maps to play on. It's a bit like Risk, except that it *doesn't* suck. Great fun!
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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