
Cast into the Great Well, unwanted by the world above. You delve the dark in search of the Old One, your last salvation. Lunacid is a dark fantasy dungeon crawler inspired by Shadow Tower and King’s Field.
Modeled estimate, not a reported figure. How we estimate →
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About
From the creator of Lost in Vivo and Spooky’s Jump Scare Mansion, Lunacid is a horror ARPG from a bygone era. Immerse yourself in a dark, desperate world full of foes, lost souls, and hidden secrets.
Long ago, the Great Beast arose from the sea and covered the earth in poison fog. Choking out the land of both life and light, a new era of wonderous misery began.
Centuries have passed. The once hallowed halls and bustling streets are mere shadows. Those deemed undesirable are thrown into the Great Well, a pit of chaos and disease. Cast into its depths for crimes unknown, you awaken in this moonlit subterranean world. Your only hope lies with the sleeping Old One deep below. But many perils lie between you and your ultimate goal.
From the mind of horror master Akuma Kira, Lunacid harkens to a lost era of first-person ARPGs. Legendary for their meticulous design and dense dungeons, the King’s Field series was the Dark Souls before there was a Dark Souls. Long abandoned by AA/AAA developers, the mantle of “King’s-Like” is left to the humble indie. Which is great, because that's where all the cool weird stuff comes from anyways.
The world of Lunacid is bursting at the seams with new things to discover, from hidden magics to secret areas. This isn’t just the odd room with a chest in it; entire new areas await those with a watchful eye. Esoteric puzzles and cryptic hints galore are sure to confound and delight even the experienced dungeon delver.
Take yourself back to a time before dodge rolling. Swipe, backstep, block, and overcome foes with patience and persistence. Featuring a robust body targeting system and unique elemental weaknesses/resistances, each encounter becomes a skilful yet deadly dance of death. Begin your journey as a thief, knight, cleric, or… vampire? Building your character up to you.
Over 75 weapons await you in the fetid halls of Lunacid. 37 Unique spells, each with applications beyond the obvious. Finding them all, however, is another matter. Unless you use a guide. Which hey, we won’t judge.┐( ̄ヮ ̄)┌
Don’t forget to save.
Featuring dozens of hours of gameplay and multiple endings, Lunacid is a rich and rewarding take on a classic formula. Relics of past game design long abandoned lie in wait. So jump in the Great Well and let the wonders of Lunacid surprise you. Mimics might just steal your silver instead of eat you.
(ノ◕ヮ◕)ノ*:・゚✧
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 103 reviews with recorded playtime.
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Атмосфера 100%, иногда игра кажется пустоватой, но на самом деле она довольно глубока как по мне
Es como jugar un clasico nostalgico pero con comodidades modernas
I did like the game, very fun time, the atmosphere was good, the dungeons were diverse, the weapons and spells were cool, the leveling mechanic was okay, basically clicking on strength and health over and over, until you finally get some useful spells and start putting points into int. I also had a bug happen to me twice at the tower where you get the moonlight Greatsword that crashes the game, and I and to walk all the way back to the tower to do the whole thing over again. one thing I think could've done better was the characters, in that I want more of them and more from them. I would've liked if they had more lines when you talk to them, and maybe four main side characters in the hub is enough for a game this size, but I would've liked some other types of characters as well that move in and out of the hub. whatever, great game, 9/10.
good
AXУЕННАЯ ИГРА, ПРОШЁЛ НА 100%
Play this game please it's peak
from what i've played rn it's a fun game butr whoever added the skeleton that sneaks up on u when ur on a crystal is evil
I absolutely love this game. I love the overall aesthetic of the game. The gameplay feels good, and some monsters have breakable limbs to them that can add a bit of strategy to fighting. There's a good variety of weapons and spells. I do think being able to have more than just 2 spells equipped would be nice, but I generally prefer using weapons over magic in games so it didn't bother me much. The music in this game is absolutely incredible, with Book Betrayal being my favorite song in the game. It just helps to add to the overall atmosphere of the game. When I first walked into the Archives after grinding enemies for way too long so I could get my Dexterity high enough to jump up there early, Book Betrayal started playing and I looked around the Archives knowing that I was playing something special. This is easily a 9/10 game for me. I've played through it twice, and I'm already considering a third playthrough. It's a fantastic game.
good game, not amazing. it wears its inspirations on its sleeve. good soundtrack and exploration. I wish the combat was a little bit better and the navigation wasnt so frustrating at times
good game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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