
Cast into the Great Well, unwanted by the world above. You delve the dark in search of the Old One, your last salvation. Lunacid is a dark fantasy dungeon crawler inspired by Shadow Tower and King’s Field.
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Every market we collect.
About
From the creator of Lost in Vivo and Spooky’s Jump Scare Mansion, Lunacid is a horror ARPG from a bygone era. Immerse yourself in a dark, desperate world full of foes, lost souls, and hidden secrets.
Long ago, the Great Beast arose from the sea and covered the earth in poison fog. Choking out the land of both life and light, a new era of wonderous misery began.
Centuries have passed. The once hallowed halls and bustling streets are mere shadows. Those deemed undesirable are thrown into the Great Well, a pit of chaos and disease. Cast into its depths for crimes unknown, you awaken in this moonlit subterranean world. Your only hope lies with the sleeping Old One deep below. But many perils lie between you and your ultimate goal.
From the mind of horror master Akuma Kira, Lunacid harkens to a lost era of first-person ARPGs. Legendary for their meticulous design and dense dungeons, the King’s Field series was the Dark Souls before there was a Dark Souls. Long abandoned by AA/AAA developers, the mantle of “King’s-Like” is left to the humble indie. Which is great, because that's where all the cool weird stuff comes from anyways.
The world of Lunacid is bursting at the seams with new things to discover, from hidden magics to secret areas. This isn’t just the odd room with a chest in it; entire new areas await those with a watchful eye. Esoteric puzzles and cryptic hints galore are sure to confound and delight even the experienced dungeon delver.
Take yourself back to a time before dodge rolling. Swipe, backstep, block, and overcome foes with patience and persistence. Featuring a robust body targeting system and unique elemental weaknesses/resistances, each encounter becomes a skilful yet deadly dance of death. Begin your journey as a thief, knight, cleric, or… vampire? Building your character up to you.
Over 75 weapons await you in the fetid halls of Lunacid. 37 Unique spells, each with applications beyond the obvious. Finding them all, however, is another matter. Unless you use a guide. Which hey, we won’t judge.┐( ̄ヮ ̄)┌
Don’t forget to save.
Featuring dozens of hours of gameplay and multiple endings, Lunacid is a rich and rewarding take on a classic formula. Relics of past game design long abandoned lie in wait. So jump in the Great Well and let the wonders of Lunacid surprise you. Mimics might just steal your silver instead of eat you.
(ノ◕ヮ◕)ノ*:・゚✧
Add-ons
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1014 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lunacid absolutely nails the feeling of exploring a forgotten dark-fantasy world. Its low-poly, retro graphics aren't just nostalgic—they make everything feel strange, dreamlike, and genuinely unsettling. The heavy darkness, ancient architecture, bizarre creatures, and distant lights give the game an atmosphere that feels somewhere between an old dungeon crawler and a nightmare you vaguely remember. The gameplay complements that aesthetic really well. Exploration is rewarding, combat is simple but satisfying, and there's a surprising amount of freedom in how you build your character and approach the world. It rarely feels like the game is dragging you from objective to objective; instead, you're encouraged to wander into places you probably shouldn't be yet and discover things for yourself. One of my favorite details is how the real-world phase of the moon can influence certain things in-game. It's such an unusual mechanic, but it fits Lunacid perfectly. It makes the world feel slightly supernatural, as though something outside the game is affecting the dungeon you're exploring. Lunacid doesn't need cutting-edge graphics or overly complicated systems to be memorable. It knows exactly what aesthetic it's going for and commits to it completely. If you love retro dungeon crawlers, dark fantasy, strange mechanics, and games that make exploration feel mysterious again, Lunacid is absolutely worth playing.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I haven't played any of the King's Field or Shadow Tower games (and probably won't), but I did enjoy Lunacid a lot! The aesthetic and vibe of the game has been nailed down with such surgical precision, that it's hard to hate. I had my frustrations with the game (spell rings refusing to drop for the ending), and the combat did end up feeling pretty bland by the end, but I would still whole heartedly recommend playing this if it looks even a little intriguing. Didn't quite stay caught up on the story but I could tell that there definitely was sauce there.
Sat down, bought the game, played it, suddenly it was light outside and the sun was rising.
キングスフィールドを知らないでプレイしたので最初はとっつきにくかったです。 我慢して最初の島を抜けたら、武器の多彩さが面白く、はまりました。 狭いマップが多いので、方向音痴な自分でもあまり迷わず(迷いまくったマップもありますが)最後まで行けました。
Es un buen juego mas por su dificultad y historia.
初沦此地者,提剑战斗吧
像是删去了魂系变态战斗的魂1青春版
JUEGAZO CHAVALES 👌 MUY CREMA
Great game! Well worth the price. But what is the price when the dreamer awakes?
[h2] This game is actually amazing, if you are wondering, JUST PLAY IT! [/h2] Maybe to a not trained eye, this game is just an old school rpg dungeon crawler, but it is not. It's much better. [h3] Exploration is key[/h3] If you feel areas here are empty or pointless, look again. There are literally a hundred secrets. Keep digging and you will find them all. There are even areas you will not reach in a normal playthrough if you don't explore enough, at least 2-3 of them are really hard to cross by randomly. To make sure you are not missing anything, just try to get achievements on collecting all weapons and spells, you cannot go wrong. Just avoid spoilers and looking online for answers. Enjoy it all the way through. You probably can finish this in 30-40 Hours or less depending on how much you already know and how much you care. Keep dreaming
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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