
Cast into the Great Well, unwanted by the world above. You delve the dark in search of the Old One, your last salvation. Lunacid is a dark fantasy dungeon crawler inspired by Shadow Tower and King’s Field.
Modeled estimate, not a reported figure. How we estimate →
Media

About
From the creator of Lost in Vivo and Spooky’s Jump Scare Mansion, Lunacid is a horror ARPG from a bygone era. Immerse yourself in a dark, desperate world full of foes, lost souls, and hidden secrets.
Long ago, the Great Beast arose from the sea and covered the earth in poison fog. Choking out the land of both life and light, a new era of wonderous misery began.
Centuries have passed. The once hallowed halls and bustling streets are mere shadows. Those deemed undesirable are thrown into the Great Well, a pit of chaos and disease. Cast into its depths for crimes unknown, you awaken in this moonlit subterranean world. Your only hope lies with the sleeping Old One deep below. But many perils lie between you and your ultimate goal.
From the mind of horror master Akuma Kira, Lunacid harkens to a lost era of first-person ARPGs. Legendary for their meticulous design and dense dungeons, the King’s Field series was the Dark Souls before there was a Dark Souls. Long abandoned by AA/AAA developers, the mantle of “King’s-Like” is left to the humble indie. Which is great, because that's where all the cool weird stuff comes from anyways.
The world of Lunacid is bursting at the seams with new things to discover, from hidden magics to secret areas. This isn’t just the odd room with a chest in it; entire new areas await those with a watchful eye. Esoteric puzzles and cryptic hints galore are sure to confound and delight even the experienced dungeon delver.
Take yourself back to a time before dodge rolling. Swipe, backstep, block, and overcome foes with patience and persistence. Featuring a robust body targeting system and unique elemental weaknesses/resistances, each encounter becomes a skilful yet deadly dance of death. Begin your journey as a thief, knight, cleric, or… vampire? Building your character up to you.
Over 75 weapons await you in the fetid halls of Lunacid. 37 Unique spells, each with applications beyond the obvious. Finding them all, however, is another matter. Unless you use a guide. Which hey, we won’t judge.┐( ̄ヮ ̄)┌
Don’t forget to save.
Featuring dozens of hours of gameplay and multiple endings, Lunacid is a rich and rewarding take on a classic formula. Relics of past game design long abandoned lie in wait. So jump in the Great Well and let the wonders of Lunacid surprise you. Mimics might just steal your silver instead of eat you.
(ノ◕ヮ◕)ノ*:・゚✧
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 103 reviews with recorded playtime.
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Su Steam dice solo 2.8 ore ma in realtà sto gioco lo avevo ""acquisito per vie terze"" per provarlo e... Niente raga sono finito per completarlo. In realtà ci sono finali multipli ma onestamente il finale "base" mi va più che bene. Recensione: Il gameplay è godibile senza problemi, anche dai più scarsi a giocare possono prenderlo in mano e giocare, i comandi e le meccaniche di gioco sono molto semplici ma le spell come la tomba o il salto di Icaro regalano varietà al gioco, aumentando la quantità di approcci possibili per affrontare i dungeon e i nemici che li popolano. Il punto forte del gioco ovviamente sono le atmosfere dark fantasy e a tratti horror che Kira sa creare, come nel tempio del silenzio o nelle cripte o nel castello di LeFanu. Il design delle aree sono molto classiche e già viste e riviste ma comunque ben realizzate. Il design dei nemici sono invece strepitosi, sopratutto i Mares nelle cripte. Super pieno di segreti da esplorare, rigiocabilissimo e pieno zeppo di easter egg. La storia è ridotta all'osso, ma in un gioco ispirato a kings field dove l'esplorazione è il punto principale è ovvio che non ci siano le trame di Hideo Kojima. 8/10
Если честно - шляпа редкостная. Не можешь сделать нормальный геймплей? Тогда сделай уровни-лабиринты с кучей коридоров и развилок без опознавательных знаков и скажи всем, что у тебя игра про исследование. Исследование и тыканье по одинаковым углам - это совершенно разные вещи. Даже с учётом того, что это игра "по мотивам", играть в неё крайне уныло и не интересно. Да, есть свои интересные моменты, такие как шорткаты (привет метроидваниям), не очевидные секреты (выстрели в ветку, чтобы с неё упал меч) и тд. Но они нивелируются тем, что 60% времени ты уныло ходишь по коридорам, 35% уныло месишь однокнопочной боёвкой тупых врагов и 5% времени читаешь три строчки диалога. Короче, НЕ СОВЕТУЮ, присмотритесь с конкурентам в том же стиле.
it's just bad
Pur banger
Thanks Pine
Juegazo
Top shelf kingsfield-like, big on atmosphere and vibes
What can I say? While it isn't winning any awards for gameplay, I was hooked the whole 20 hours it took me to beat it - once - and frankly, the vibes were so immaculate that I didn't want to end it.
Купил у лесной вайфу палёных зелий лечения (водки) и помер от отравления под ближайшей сосной Довольно реалистично 7\10
好
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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