
Play as a little girl named 'Luna', and survive from the dark being while discovering the secrets behind her. The more you traverse on her memory, the more you will discover dark truths that lie deep inside.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I LOVE the game. It is so peak but super sad to be honest. I love it and can definitely recommend it!
This game is a fun, classic piece of RPGMaker horror with a gutpunch of a story. It’s nothing particularly scary, and it’s rough around the edges, yet I feel it’s still kind of underrated. The story is upsetting and engaging, and the gameplay is serviceable for an RPGMaker game. Also, the artstyle is adorable. The only Steam achievements being the weird raccoon game is some cheeks though.
분량은 짧은 편이지만 스토리가 맛도리네요 해석도 그리 어려운편도 아니고 아쉬운점은 추격전이 주로 이뤄지는데 조금 반복적인거 정도? 그래도 패턴이 있어서 나름 뇌굴리면서 피하는 맛은 있습니다
The game has its weaknesses but I do think its worth a shot if you're looking for short horror game. [h3]GAMEPLAY[/h3] In term of gameplay, you mostly play hide and seek and running away from the ghost. It starts off easy but gradually increases in difficulty. I nearly rage quit at one point, but it gets easier once you memorize the layout of the house and the ghost’s movement patterns. There are also a few minigames and puzzles, but nothing too difficult. [h3]STORY & ENDING[/h3] The story may be a bit too simple, but I like it because it’s dark and a little sad. I just wish they expanded the lore and backstory to make it more emotional and compelling. The main ending was kinda okay for me. There’s also a secret ending that can be tricky to unlock, but honestly, it’s not really worth it. It doesn’t add much to the main story in my opinion. [h3]ART & MUSIC[/h3] The eerie music in this game really helps build the horror atmosphere, creating a sense of suspense and creepiness especially during the hide and seek part. I also love the art style used in the cutscene backstories, kinda cute in my opinion. [h3]MINOR COMPLAIN[/h3] The control can feel a bit rough especially during chase scenes. Also, why do the steam achievement only focus on the minigame? 😂
追逐战太多,解密太少,个人4/10分
[h1]너구리 게임 개선좀 해라 제발[/h1] 짧은 단편 만화 보는 느낌으로는 히기 좋음 킬링타임용으로 나쁘지 않음, 가격도 1100원밖에 안해서 납득 가능함 게임 내용으로는 딱히 적을 내용은 없는 것 같다. 단지 단점을 꼽자면 너구리 게임이 제일 악랄함 게임만 즐기고 끄는 사람들은 해당없는데, 도전과제를 목표로 하는 사람들에게는 혈압을 올리는 요소다. (심지어 도전과제도 전부 너구리게임으로 도배해놨는지 이해할 수 없다.) 너구리게임 점수를 좀 낮춰주던가, 난이도를 낮추던가, 목숨을 3개정도 줘서 기회를 주던가 했어야 했음 제작진이 학창시절에 감자튀김을 못먹어서 한이 생긴건지 무슨 일이 있었는진 모르겠지만, 환불 못하게 하려고 꼼수 써놓은 의도로 보일 수 밖에 없는 ㅈㄹ맞은 난이도를 갖고 있다. 다른건 다 좋은데 너구리 때문에 비추줌
Took me 5 hours and losing my sanity to get all 50 points in the raccoon game. I don't recommend it unless you like to suffer. Update after playing the actual game: Controls are ♥♥♥♥, super unconvienient, the story seems kinda interesting but it is shown in a very bad and annoying way.
Luna é un gioco horror psicologico di una bambina che rimane a casa da sola per tutta la notte ma ci sarà uno spirito maligno. Allora mi é piaciuto la musica di sottofondo, il mistero che c'era dietro al libro e su chi fosse l'entità. Non ho apprezzato molto gli inseguimenti da parte del mostro perché dopo un po' diventata ripetitivo. La pecca più grande sono le azioni compiute dalla protagonista, io proprio non riesco a empatizzare con lei, é dovuta arrivare a tanto solo per ricevere delle attenzioni. Qualcuno mi dirà "ma è una bambina prova a metterti nei suoi panni", Anch'io sono passato i una a situazione simile ma io a differenza sua ho accettato la situazione. Ultimo ma non meno importante non provate a platinarlo è impossibile.
그림은 이쁘지만 스토리는 가격 가치만큼만 함 미니게임 업적이 전부라 가벼운 마음으로 시작했는데 난이도가 상당함;; 감자칩 이동속도는 은근 빠르고 구석이자 폭탄들 나오는 입구로 도망침 그리고 폭탄은 예측도 못하게 나오는 식이라 둘의 시너지로 미니게임 난이도가 씹창이 남;; 감자칩 이동범위를 줄이거나 아님 폭탄 나오기 전 예고하는 식으로 너프먹여도 어려울 난이도인데 이걸로 50점 내기 업적은 제작진도 플레이해보고 설정한 기준인거임?
i don't like taking dunks on small developers, but for a (albeit cheap) RPG maker horror game i paid for, this might be the worst RPG maker game i've ever played. the only saving grace is the 2D artwork occasionally showcased. the game is poorly translated, but that is not part of my critique here and is not something that brings down my rating to any degree, just to make that clear. the music is mediocre, the stock tilesets stick out from the artist's 2D style, the minigames are insufferable, and the chase sequences are cheap. everything about this game is slow and pulls you through the mud. if you're interested, watch a playthrough. this game is not worth it otherwise.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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