
Luna Abyss is a single player story driven action-adventure with fluid platforming and bullet hell combat. Follow the journey of Fawkes, a prisoner of Luna caught between a cryptic prophecy and their prison sentence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 24 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1Kreviews | 87% | — | $639.2K |
| $29.99 | 3Kratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A solid "Buy on sale". Its a bullet hell fps. There was obviously a lot of budgeting involved in the development, but for the most part they made it work. The combat starts slow to teach you the ropes, then picks up pace significantly towards the first major boss. The game then continues to develop straight through to the final fight in an organic way. My main gripe is that the game feels incomplete. The ending doesn't feel right. Like there was something more that should be there. A "post game" mission of sorts. I doubt we'll see it, unfortunately. Regardless, its a satisfying few hours. I'd say 7-12 hours, depending on what difficulty and how many collectibles you end up searching for. Just wish there was that last push at the end for an ending that was more satisfying.
Great game. mix between shooter/platformer/bullethell done really wel. 100% recommend the game lore/world is also pretty danm great
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Russian, Traditional Chinese, Polish*languages with full audio support
| $20.99−30% |
| 299ratings |
| 89% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 213 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Luna Abyss is a pretty cool game, taking inspiration from a bunch of places and making something pretty unique. Its an FPS bullet hell which gives you a lock on to let you focus on dodging the bullets, and in between the fights where you're dancing around 1,000,000 projectiles you're leaping and crawling through the canyons and crawlspaces of a vast megastructure lit in shades of red. Its a bit like if BLAME! was British.
Мысли пересказанные ниже являются субъективным мнением автора и не претендуют на абсолютную истину. Коротко: Сюжет 7.5 из 10 Персонажи 8 из 10 Атмосфера 9 из 10 Музыкальное сопровождение 100 из 10 Дизайн 10 из 10 Длинно (многа букав) - В целом по мне игра больше заточена на сюжет и визуальное изучение локаций. В случае если изначально вас зацепит, то прохождение пройдет довольно легко, в противном может быстро наскучить однотипностью действий. - Составляющей шутера здесь ровно столько, чтобы разбавить геймплей. Чуть больше и будет уже надоедать, так как все бои, по своей сути, однотипны и разбавляются лишь по ходу сюжета появлением новых противников и способностей. По своей стилистике сильно напоминает Doom. - Игра очень атмосферная, благодаря Дизайну локаций, Стилистике мира и персонажей, и отдельно я бы хотел выделить музыку, которая способствует дополнительному погружению в игровой мир и историю. - Персонажи. Вызывают различный спектр эмоций: Сочувствие, Радость, Недоумевание, Презрение, а некоторые и все перечисленное по очереди в рандомном порядке. - По мере прохождения возникали ассоциации с такими играми как уже упомянутый Doom, Control, Atomic Heart и почему-то флэшбэки к серии фильмов Матрица. В целом не думаю что игра претендует на культовость в какой-либо из областей, но заслуживает того, чтобы попробовать с ней ознакомиться каждому в той или иной мере.
A very certified ok game... For like gamepass. Stellar art design doesnt really save its mediocre gameplay loop. More ways to engage enemies, more enemy types, 3rd person person view would had helped a lot to bring this into positives.
Its decent if you like shooter games with an exploration/bullet-hell theme. Unique atmosphere. VERY unique characters. Just can't recommend it to anyone afraid of heights. You fall. A LOT (like a LOOOT). Otherwise has been pretty entertaining so far. Will revise later if needed. OMG NEED THE ABILITY TO CHANGE CROSSHAIR COLOR/SIZE/SHAPE.
A very good single player shooter with a sursprisingly good story and a lot of plattforming sequences, which are fun.
Decent Platforming Decent Combat, bit of a ♥♥♥♥♥♥ ending though
Tiene jugabilidad bien arcade, Bullet Hell, gráficos bastante decentes, ambiente opresivo, megaestructuras brutalistas, Plataformeo, acción rápida, terror psicológico, exploración de mapas cerrados, buena actuación de voz, diálogos un poco meh, historia con un final un poco meh, mucho LGBT+ aunque no afecta en nada al juego en si, solo a ciertos dialogos y las historias. Es como un Doom mezclado con Returnal pero Indie. Lastima que los devs fueron despedidos la mes por no poder rentabilizar el juego que tuvo 7 años de desarrollo. Espero volver a saber de ellos, supieron crear una buena pieza. Lo recomiendo en oferta (porque kwalee labs no merece mas de lo que vale, se portaron como el reverendo 0rto)
아니 개발사님 엔딩이 이게 뭐요
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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