
LumenTale: Memories of Trey is a captivating Monster Collector RPG set in a beautiful and enchanting world. Follow Trey as he embarks on an adventure to recover his missing memories and make new ones with the Animon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 24 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Embark on an unforgettable adventure with LumenTale: Memories of Trey, a captivating Monster Collector RPG set in a beautiful and enchanting world.
Discover an emotional tale of self-discovery, adventure through captivating regions each as unique as their people. Join Trey as he navigates his way through a land full of mystical creatures to reveal the mystery behind his lost memories.

Long ago, in the golden era of Talea, the Emperor kept the lands peaceful, and the people prospered. After passing away without naming a successor between his twin sons, a civil war raged between the North, Logos and the South, Mythos - fighting for who would take control of the throne. The townsfolk lived in fear from the atrocities being carried out in the conflict. In a bid to stop the destruction, a part of the empire’s military became Talea’s dedicated protectors.
From the everlasting darkness of war, these people were the beacon of light that brought people hope. The Lumen were born, and as guardians in their provinces, they ensure the safety of the residents of Talea, both the people and the Animon.
Since ancient times, people have long studied the Animon. Not much is known of their nature to this day. They’re made of Anivis, an energy that flows through the whole world, and they possess the ability to affect emotions and interact with the very soul of every living being. Catch the Animon and become inseparable partners as you harness their elemental powers and battle alongside each other with your Holoken.

Test your skills with the Holoken and catch Animon in the field to recruit them to your party or initiate an incredible and exciting battle against them to prove your mettle! Every Animon can perform their own abilities and skills, and victory is achieved through using the best strategy with your team. There are around 140 known species with 13 elemental types, which are categorized with attributes depending on the emotion they're able to evoke in people.

Engage in thrilling 1v1 duels or team up for epic 4v4 showdowns with your party in battle. Level up your Animon and outsmart your opponents by using the best strategy to win. Each Animon has strengths and weaknesses for you to uncover, so use them to your advantage.
With up to 3 different ways to trade your Animon, you can effortlessly complete your collection and build the perfect battle team. Connect to the Animon Trade Station to seek the Animon you need, trade directly with friends, or the community.

While on your adventure, be sure to take a rest at the Fountain, where you’ll be able to craft useful items and cook delicious food! If you’re feeling adventurous, you’ll be able to experiment with ingredients to help nurture your Animon.
The Anispace is a place that exists and doesn’t exist at the same time. A space detached from the world as we know it. Here is where you’ll find your Animon after you capture them and where you’ll be able to train your Animon for battle. Customise their space when they’re not in your battle party and create stronger bonds with them!
Sums Steam only; Nintendo, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 1.4Kreviews | 72% | — | $837.3K |
| $24.99 | — | — | — | not modelled | |
Engagement
Reviews
Themes across 145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gioco sviluppato da italiani, massimo supporto. Gameplay rilassante, sfide stupende così come le carte digitali: LAVORO ECCELLENTE!
très bon jeu très agréable à jouer
I wanted to scratch that monster-collector itch, and this game delivered. I really liked the graphics—combining pixel art with 3D elements was a great choice (2,5D ?). The story was nice, and I’m a fan of the battle system with shared TP points instead of individual stamina for each creature. Altough I could see some improvements to be made here, such as some option to speed up battles Im giving a recommendation. (From what I heard, devs are working on lots of QoL updates and more so I imagine the game will be even better in future).
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese
| Free |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 146 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gioco fantastico, caldamente consigliato!
Honestly was a good game, I didnt realise how small the team for this was so I am extra impressed.
Definitely worth the money if you're into monster collecting rpg's. The level of customization allows you to be flexible so you dont have to worry about early commitments to a specific build. Don't chase the rainbow
I rarely look at reviews before playing a game, preferring to play and decide for myself however, this time, I did read the reviews first and they made me very apprehensive to play LumenTale. I am glad I ignored them and tried the game for myself. I own the game on both Switch 2 and Steam and unfortunately, due to the blurred motion when running (and other issues), I cannot continue on the Switch 2. I could however play on Steam, playing on both PC and Steam Deck and I am glad I re-bought the game. I enjoyed my time in Talea. The battle system I found to be to my liking after initially being reserved about it. The story I found intriguing and whilst I still have a couple of questions, feel that it was tied up well in the end. The animon are cool and I hope to see more in the future. I have a few gripes and issues with the Steam version, but they do not detract from the the fun that I had completing the main game.
pretty fun battles, unique mechanics with room for your own tactics, FANASTIC MONSTER DESIGNS!!!! I'm so impressed with them as I keep discovering more and more, and i'm still early game. Really amazing work on them and CHARACTER ARt, oh my good GOOGLY MOOGLY mama, it's scrumptious! Characters and tone is fun. The writing is mostly light and entertaining. Nothing crazy nuanced, but decent. There are moments in the plot, if you think critically, it doesn't make total sense, but the game isn't a serious philosophical work, so I'm just having fun and laughing off any story details that seems a bit funny :) ! my one big critique is that when I lose a boss fight (at least from the first couple big bosses) I get sent QUITE far back for no particular reason. I think the respawn locations for them need to be rejigged, cus it suddenly becomes a running simulator for a couple minutes after losing a fight. if i lose just let me rejig my team, think about my strat, and hop back in. the running is a big drag. this is just a fun game afterall! little critiques: -i think the quest-completion sound is evil, why is it from that spin-wheel website?? why is that in the game at all?? -Some of the battle music is quite quieter than other tracks, which reduces impact of some battles, especially when it's a unique track for a special fight, it's got less oomf when it's suddenly a lot quieter than the rest of the game, even when the music slaps
Buen juego, aunque me encontré con varios problemas. Algunos aspectos, como los menús, se sienten poco pulidos. Además, ciertos mapas, especialmente las ciudades principales, se sienten extremadamente vacíos y poco interesantes. Al final terminan siendo solo otro lugar por el que pasar para seguir avanzando. Eso por sí solo no me habría molestado tanto, pero el desenlace del juego es completamente anticlimático. Da la impresión de que esa etapa va a ofrecer más contenido, pero al final no es así, lo cual resulta bastante decepcionante. Aun con todo eso, si te gusta combatir y atrapar criaturas, creo que el juego vale la pena y puede ser bastante entretenido.
The game launched with bugs here and there that made early gameplay difficult due to crashes and black screens, but the devs have been patching those over time. The more time passes the fewer bugs this game should have, so I am avoiding judgement on it from that angle. As a creature collector RPG, Lumentale is quite fun: the 4v4 mechanic, and the variety of strats and abilities make the game feel a bit like a classic RPG complete with class roles, with some creatures acting as support, others as DPS and others as tanks, etc. The catching mechanics, and the way combat can be started with quick-strikes, make both grinding and item-farming more streamlined and less tedious than other creature collectors, allowing the player to set their own pace for playing. All in all, if you are a fan of creature-collector RPGs, I highly recommend this game. Just... give it a few days to patch out any bugs it may still have.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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| $837.3K | 17.5K | 96% | $2.99 | |
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| $838K | 1.6K | 90% | $14.99 | |
| $836.2K | 1.5K | 77% | $24.99 |